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  1. The website has been updated. While this is a major step please keep in mind that there will be more updates rolling out. If you have any questions or comments please post them HERE

Pure

Discussion in 'Reach Competitive Maps' started by Filjah, Dec 17, 2010.

  1. Filjah

    Filjah Halo 3 Era Senior Member

    Joined:
    Jun 15, 2008
    Messages:
    24


    So I hope you don't remember my Halo 3 maps... Well if you do, here is my attempt to redeem myself. This is the 3.0 version of the map, and if you want the 1.0, 1.1-1.4, or the 2.0 map send me a message on XBL. This map is considered a BETA. There is not much playtesting, unfortunately. If you encounter any problem in the map, don't hesitate to send me an XBL message.

    WARNING!!! THE CENTER TRENCH (the one with water in it) HAS A 10 SECOND KILL BARRIER IN IT!!!

    Map Name:
    Pure
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    General Layout:
    Two bases on opposite sides of a small map, with a trench down the middle. There are staircases that lead through the back wall and got to the overhead walkway. in the back of each base there is a tunnel that leads to a teleporter to the top layer. Underneath each base there is a teleporter that leads to the side tunnel.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Weapons:
    DMR x6
    Shotgun x2
    Plasma Pistol x1
    Sniper Rifle x2
    Machine Gun Turret x2
    Plasma Repeater x2
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Change Log:
    From 1.0 to 1.1 - Weapon changes, Forging cleanup
    From 1.1 to 1.2 - Major ascetic changes, Added Stockpile
    From 1.2 to 1.3 - Added HH
    From 1.3 to 1.4 - Fixed cover to eliminate camping
    From 1.4 to 2.0 - Added back tunnels, teleporters, side tunnels, and top space
    From 2.0 to 3.0 - Removed side tunnels, added lower tunnels.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Recommended Players:
    2-8
    Map works for 2-16 players.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    This map is supposed to represent an old, abandoned Forerunner water treatment plant. That is why there are all the boxes around, they simulate water containers (not very well, I might add), ready to be shipped off for any reason. It was abandoned like every other Forerunner structure.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Boring part over! Time for
    PICTURES!!

    [​IMG]
    ^ Overview

    [​IMG]
    ^ Overview without bridge

    [​IMG]
    ^ Top floor

    [​IMG]
    ^ Blue back tunnel cutaway (Red same)

    [​IMG]
    ^ Blue staircase tunnel cutaway (Red same)

    [​IMG]
    ^ Inside (In 3.0, the tunnels on the bottom you can get through and brings you to an interconnecting tunnel, and the one by the side of the base is not there)

    [​IMG]
    ^ Blue base (Red same)

    [​IMG]
    ^ Blue ramp (Red same)

    [​IMG]
    ^ Blue staircase tunnel (Red same)

    [​IMG]
    ^ Blue top walkway 1 (Are you getting tired of this yet?)

    [​IMG]
    ^ Blue top walkway 2 (Yet again, red same)

    [​IMG]
    ^ Center of top walkway. You can see the plasma pistol.

    [​IMG]
    ^ One of the DMRs. This one is in blue base. (Red same :D)

    [​IMG]
    ^ If you download v2.0, you get two of these, one connected to each base by teleporters. They are interconnected by teleporters.

    [​IMG]
    ^ Everyone loves a good action shot!

    [​IMG]
    ^ As you can see, I suck with a sniper rifle (Yes I was the pink one)

    CONSTRUCTIVE CRITICISM ONLY, PLEASE!


    Download v3.0:
    HTML:
    http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=11293133&player=Filjah

    Download v2.0:
    HTML:
    http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=11293131&player=Filjah
     
    #1
    Last edited: Dec 17, 2010

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