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Haunted Race

Discussion in 'Reach Gametypes' started by AlbaRtros98, Oct 24, 2011.

  1. AlbaRtros98

    AlbaRtros98 New Member

    Joined:
    Jan 20, 2010
    Messages:
    8
    Hello everyone !

    Are you afraid of ghosts ? Yes ? So get away from here right now !

    [​IMG]

    Haunted Race is a gametype based on the actual Race variant made by Bungie except one thing, all the players are ghosts !
    Actually, this gametype is a Halloween-special gametype but everyone I know love playing it, anytime...

    [​IMG]

    There are only two differences between the original gametype and my variant : players are white and they are totally invisible, but when you start your mongoose, you can see your "ghost rider". Here is some gameplay :
    http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=24547785

    Download : Bungie.net : Halo Reach : File Details
    Hope you enjoy !
     
    #1
    Last edited: Oct 24, 2011
  2. Combs53090

    Combs53090 New Member

    Joined:
    Oct 1, 2010
    Messages:
    171
    I wish you would've put more pictures up to get a grasp of how to racetrack looks.
     
    #2
  3. Savage Tracks

    Savage Tracks New Member

    Joined:
    Aug 12, 2011
    Messages:
    42
    It's not a Racetrack. It's a game type :O
     
    #3
  4. artifact123

    artifact123 New Member

    Joined:
    Sep 29, 2010
    Messages:
    773
    That's awesome! Simple, yet enough to make it creepy. Very original. I like it.
     
    #4
  5. REMkings

    REMkings BIOC Senior Member

    Joined:
    Jul 1, 2011
    Messages:
    1,145
    The idea is really awesome, it's like there are no drivers and that's really original, but in the video I could still see the other drivers at some points when they were driving behind you. Did you put the waypoints and names of the players on off / unshown? Because that will prevent you from "spotting" an opponent. ;)
     
    #5
  6. AlbaRtros98

    AlbaRtros98 New Member

    Joined:
    Jan 20, 2010
    Messages:
    8
    Acrtually no, the Idea was to still identify the other players, not to make them invisible. You are of course free to modify it :)
     
    #6

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