10:00pm EST-9/27-BS vs Carrier
BY CRY0RAPT0R
I would like to have a 5vs5. It should take less then 30minutes.
I used territories to create a naval battle like experience. Making it so that if you leave them it will be like being in the "water" and you will turn blue. In this map you start in your ship with the territory and play the game kind of like slayer, just simply fight the other team because I you can't really take the other teams territory for long since its also their spawn. Keeping the elephants separate may be useful but there is a 5 sec invincibility to minimize spawn death. The whole concept was started by me on SWBFII for the ps2 (participants are of the raptor clan) Its a naval battle like set up for BAttlefront2 on the ps2 and did the editing for that game myself.
http://www.youtube.com/watch?v=_bKhUhq0eM4[/"]YouTube - Broadcast Yourself." >[U]http://www.youtube.com/watch?v=_bKhUhq0eM4[/"]YouTube - Broadcast Yourself. Vid is OK Quality keeping the dialupers in mind.
The custom power up (carrier only) allows you to fly, regenerate nades and slows u down so you wouldn't camp off your ship. IT IS IMPORTENT YOU MAKE SURE YOU ARE BLUE WHEN YOU PICK IT UP (meaning you are outside of the territory) because it will not stay active if you pick it up inside the territory, which is why it is raised above the territory on the ship. BE WARNED this fuel only lasts 90 SECONDS so make sure to return and get more "fuel" before you crash or make every shot count B4 U go down. This keeps planes from being too comfy when attacking the Battleship and there is nothing I can do about it anyway so be quiet! Clear barriers in your path before proceding because they will stall your ships movement. Bubble sheilds will protect you from incoming fire use them wisely.
Battleship side.

Battleship top. Here you can really see the weapons. THREE missile pods. One sparten laser. SIX rocket launchers, 2 snipers, Gauss hog (restrained, turret only) 2 spikers, 1 needler, flame nades, anti boarding shotguns for intruders. THREE gun turrets plus built in one. TWO oversheilds. TWO bubble sheilds, ONE regenerator. TELEPORTERS PROVIDE EXTRA PROTECTION BY BLOCKING INCOMING SHOTS BUT I MAY ADD MORE!

The front, oh and i forgot the extra bruteshots, 3 plasma pistols and 2 trip mines.
WHAT COULD POSSIBLY STOP THIS MONSTROSITY!
THE CARRIER
THE FRONT!

The back (notice the extra landing pad?)

Overall?
The last pic is the only outdated one. I have made minimal changes to the overall map. One hornet is where the banshee facing the front is and the other hornet on the pad is facing sideways instead of forward.
If you are having trouble seeing there are 4 banshees and 2 hornets.
One is on a built in (destroyable) landing pad. Though this ship lacks the firepower of the BS with only 2 rocket launchers, 2 turrets including the builtin one, ect it has a full load of aircraft that can make a mess of things that would keep this ship safe from the heavy guns of the battleship.
So which will you decide?
Please tell me if I did this post right. If there is not enough time to gather up players let me know and I'll rescedule to make it easier 4U guys.
I think I may change the name of the game and map to "Stay" on "Your Ship" because it sounds better and reflects a thing u should do when on a boat and in this game. (while not an honer rule it is important to follow) I may also put an assymetrical game in here but havn't decided on what to do with it yet.