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Old 08-13-2009   #1 (permalink)
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Cyanide


Cyanide

Mount your mongoose and prepare to delve into the dips, hills, and turns that make up Cyanide, my newest racetrack. After many suggestions to make a track in the skybubble, I finally did. There are banked turns, a huge hill, and of course, a jump. Yes, a jump. Many people suggested I make a jump on on of my racetracks so I decided I'd give it a go. And I am pleased to say that the jump works perfectly. I have never had a problem with the jump no matter how many times I tried it. Just go as straight as you can and get ready to fly through the air. The track plays the best for Battle Snipes, though it can be played with any variant of Battle Tracks besides default Battle Tracks. Also, the finish line is cheat-proof thanks to the help of man cannons and teleporters.
___________________________

Video
(Thanks to Amped Gaming)

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Overview 1


Overview 2


Overview 3


Starting Grid


First Banked Turn


Jump Beginning


Jump Ending


Second Banked Turn


Third Banked Turn


S-Turn


Huge Hill


Fourth Banked Turn & Cheat-Proof Finish


Fifth Banked Turn


Overview Again

___________________________

Enjoy!

Download Cyanide
Download Battle Snipes
Download Racetracks

Last edited by AceOfSpades; 09-27-2009 at 03:29 PM.
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Old 08-13-2009   #2 (permalink)
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Holy crap Aceofspades0707! This might just be one of my favorite sky bubble racetrack maps, and that's only judging from the pictures! Congratulations on your first sky bubble racetrack Ace! It looks so clean and big... I think I'm going to cry. Battle Snipes would be killer on this map! Downloading now...

Edit: I'll come back and edit this post later... Don't report this as spam just because I'm a trainee... Ya'll know who I am!

I know my signature's messed up, but it says Cockerkid11, right? Well that's all that matters...

Last edited by Cockerkid11; 08-13-2009 at 06:37 PM.
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Old 08-13-2009   #3 (permalink)
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Bastard I'm getting more competition for my new map. The map looks sick so nice job.
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Old 08-13-2009   #4 (permalink)
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Wow. This track is really smooth and quite fun. The jump is great, although I stopped short a few times after bumping a little, but it worked perfectly the rest of the time. I thought you should have either taken all the shield doors out or added more at the end. You can also walk through the checkpoint on the left edge. While this track doesn't have any extraordinary features or scenery, the gameplay makes up for all of that and more. Great job with this track. I can't wait for your next one.
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Old 08-13-2009   #5 (permalink)
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sweet, this looks really smooth and nice, judging from the pictures though if you have more than 8 people it could get pretty cramped at the starting area and people might be pushed off. i dont know though and since i dont im gonna dl it and probaly update my post in 10 minutes(ill do a test run with my bro)

EDIT: alright i tested it and it was one of the smoothest race tracks out there, it was beautiful. i was a little skeptical about the man cannon jump but i actually landed it perfectly every time which is very impressive. the first and last banks were pretty hard at first, which made it really fun. Im really impressed good job dude

Valley (Infection Map)
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Installation (A conquest map on citadel)

Last edited by PwnsauceAddict; 08-13-2009 at 10:11 PM.
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Old 08-13-2009   #6 (permalink)
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Cool map.I like the way you have to try not to fall off and it likes tests your diving skills.Awesome BTw 5/5
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Old 08-14-2009   #7 (permalink)
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very nice looking map ill try it out
also this is the sednond racetrack ive seen called cyanide
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Old 08-14-2009   #8 (permalink)
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Cyanide Review
Cyanide is such an amazing racetrack that in all honesty, the title for this post needed to have a color to it. I've seen every one of AceOfSpades racetracks, and to me none of them can compare to Cyanide. Cyanide stands right next to Silhouette in my favorite sky bubble racetrack maps. Really AceOfSpades, you've overdone yourself with this one. From it's twisted bank turns to it's amazing man cannon jump, Cyanide is guaranteed to knock the wheels off your mongoose!


Layout
Cyanide's layout is much more unique than the average racetrack. Most racetracks you'll see have the average beginning drop, a bank, another drop, a bank, a drop, and then the end. But Cyanide really does mix it up with a man cannon jump that works every time you drive a mongoose over it. No matter what, you'll land on the other side. The only case in which I have fallen off of the map after using the man cannons was when I was shot by a spartan laser. The end is also unique in it's own way, because the average racetrack once again usually uses gravity lifts at the VIP goal to keep players from going in and out. But AceOfSpades chose man cannons, which in this map's case do not slow you down, but speed you up and lead you towards a banked turn. I love the lead off back onto the map from the goal, because it's not just another drop in. The only problem I have faced with Cyanide's layout is the last banked turn, because not only is it difficult to make for inexperienced players, but the shield door tends to bounce you off the map.

9/10


Aesthetics/Forging
If you think Cyanide stops at gameplay then you're wrong. Although it might not be aesthetically pleasing to the eye, it's as aesthetic as a sky bubble racetrack is ever going to get. The racetracks on the ground floor might come with neat themes like trees, planes, or rocket ships, but Cyanide doesn't necessarily need any of these to give you the ride of your life. The forging is all that matters, and obviously AceOfSpades has had his fair share of success in racetrack maps before, so why would Cyanide be any different? Because it's better! The banked turns are beautiful, and the man cannon jump is forged to success, and like explained earlier, works 100% of the time.

10/10


Gameplay
I have nothing much to say here, but the map is wonderfully fun to ride on from start to finish. I throughly played a game of Racetracks, Battle Snipes, and Battle Lasers earlier today and found them all to be absolutely thrilling. Especially when you're flying through the air on the mancannon jump with a laser aimed right at you from across the map. Although during the Battle Lasers session the middle became a big assassination fest, the group I was playing with was a fault, not you. I love Cyanide, and like I said already, it stands next to Silhouette as my favorite sky bubble racetrack. And that's saying a lot!

10/10


Overall
Cyanide is as amazing as the pictures make it out to be. If anybody tries to get you to think Cyanide is bad, they are wrong. I have found there to be too many flaws to count in recent racetracks, but Cyanide is perfect all around (Besides the end unfortunately!). I say it's perfect all around even with the ending the way it is because the last couple banks are possible. They just take time getting used to. Cyanide's ending is nothing like the multiple 90 degree angled turns I have seen some famous racetrack creators use for their endings. The map is unbreakable, and that makes for a happy Conker! If you're thinking of making another racetrack AceOfSpades, make it in the sky bubble again. You've done an amazing enough job on Cyanide to catch my eye, and infinite time on my hard drive. Don't ask how I got this overall rating either. Despite the 9/10, any map that stays on my hard drive for over an hour has to be amazing.

10/10

Last edited by Conkerkid11; 08-14-2009 at 08:52 AM.
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Old 08-14-2009   #9 (permalink)
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This is a great map, although I have to disagree with Conker. If a map has errors, you can't call it flawless. It doesn't work that way. While 90% of the map is amazing, there are things about the map that could be improved slightly. Personal preference here, but I think the starting point is extremely exposed to sniper fire from all around and a well timed shot from anywhere could take you out just as you lose invulnerability. Another point I have to disagree on is this:
Quote:
Originally Posted by Conkerkid11 View Post
....but Cyanide doesn't necessarily need any of these to give you the ride of your life. The forging is all that matters....
Granted, you don't need a theme like DREAM and SLiK's Cape Canaveral. However, I can't agree with your opinion; "The forging is all that matters." While it does factor 90% of what you rate the map, it is far from ALL that matters. Gameplay and aesthetics are just as important for a track to thrive as the ace (no pun intended) forging that this map already has. I've already pointed out that the starting point is a little to cramped and exposed at the same time, and that can affect gameplay. The only real aesthetics on this map are the lights, and while that's fine, I would prefer something more. Something that sets it apart from other tracks like this. But again, it's not necessary.

I can't honestly say this map is perfect. Most of it is, but I'm holding back on 100%, mainly on three points:
-Once in about every twenty times the mancannon jump randomly failed. No outside influence was involved. But since the jump is at it's best possible working condition inside that ratio, that isn't a major drawback.
-The starting point makes me feel squeezed in, claustrophobic for that matter, and I don't have a lot of room to maneuver. It is also extremely exposed, as said earlier.
-You could do with a little more in the way of aesthetics, but you don't need it. Just personal preference.

All in all an awesome track. Looking forward to more!


Click below to view my latest map, Ambience

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Old 08-14-2009   #10 (permalink)
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Yay, this is finally done. I'll be playing Battle Snipes on this track a lot from now on. The track is smooth, and I've never had any problems with the jump. All in all, this is fantastic racetrack and I can't wait to see your next.

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all the videos are great the first ine with the slap slap but the last one wow that was fandom but still funny but u might get and infraction for it

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