Creator: T4K Shadow (Destroyer7793)
Map: Skybubble, Sandbox
Players: 1-8
Gametypes: Any RACETRACK varients
Budget remaining: $0
Time Taken: Around 12 hours (ish)
Shadowed Sands in my latest, and best racetrack. After finally learning how to do banked turns smoothly (but not as smooth as ShaddoBlades) I worked on this track. It features several banked turns, a smooth rising hill. One of the main aspects of this track while I was building it was aesthetics, I've seen so many awesome track, without any aesthetics, for me, aesthetics play a big part in racetracks. ALthough its not the longest racetrack in Halo history, it isnt the shortest.
Okay, now that the description is out of the way, its time for the pictures, huray!
Overviews:

Start:

First tunnel:

First banked turn:

Rising Hill:

The circle turn: (My favourite)

Hill drop down to Kinda straightaway:

Last banked turn and finish:

Underview: (looks wierd, I know)

Thanks for viewing Shadowed Sands. Please feel free to give feedback, as it is greatly appreciated.
Tips: On the circle turn, use the shield dorrs to you advantage.
Special Thanks:
alec944
x0 KYLE 0x
danslayer00 (hasnt actually got XBL)
xX Rocking Elf Xx
And everyone else who helped test!