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Old 03-02-2008   #11 (permalink)
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Re: QR-SSS X2


Nicely done, especially with the changing track. 10/10

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Old 03-03-2008   #12 (permalink)
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Re: QR-SSS X2

Thanks.
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Old 03-03-2008   #13 (permalink)
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Re: QR-SSS X2

great fixes, the mancannon right before the spiral was annoying. The first version was great and this one is even better, well done.

Anyone want to race? i'll be on live for the next few hours, Gamertag: Ballika

I liked the maps in Goldeneye 007, like

Facility (Goldeneye) By Ballika

Stack (Goldeneye) By Ballika
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Old 03-03-2008   #14 (permalink)
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Re: QR-SSS X2

My one suggestion about this would be that you place a few teleporters, so that if you get your ride jacked, then you can simply jump through a teleporter to get a new one.
This map is great, I suggest that if you keep one race map on your box, keep this one.
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Old 03-05-2008   #15 (permalink)
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Re: QR-SSS X2

Looks pretty sweet. The idea of having the map change everylap or wtv makes it a very unique map and shows a lot of planning. DL to you.
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Old 03-06-2008   #16 (permalink)
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Re: QR-SSS X2

i tried it, its a really cool map, i didnt like the lose all points for killing someone though (stupid orangeremi got in front of my mongoose and i splatterd him haha)


Rock out with your ____ out

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Old 03-09-2008   #17 (permalink)
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Re: QR-SSS X2

Yeah I did that to stop people from killing at the start, but now that I think about it I should have just made you invulnerable.
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Old 03-09-2008   #18 (permalink)
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Re: QR-SSS X2

Looks like an awsome racing map. I'm DLn right now.


Thanks to nealsaviking HeadShot thingy
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Old 03-10-2008   #19 (permalink)
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Re: QR-SSS X2

i like how its not just a circle or oval racetrack and its more sphagetti noodle like.


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Old 03-10-2008   #20 (permalink)
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Re: QR-SSS X2

LOL I never really thought of it as a sphagetti noodle but hey is fun ether way.
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