Quote:
Originally Posted by B3NW
I do like the middle structure but however it maybe not play well, someones already said it didnt play well for them and my worry is its too aesthetical to be good, I recomend a fix in a v2 of that.
|
You're guessed whether a rather complex structure within the map will work well or not, then immediately suggesting a v2 fix before even testing out your suspicions for yourself? This map has been in development for around a year, I somehow suspect that Deathstars and Fritzster might have tested how the middle structure pans out in gameplay terms just a little...
I've only played 1v1's on it so far, but in my experience the entire middle structure provided some incredibly interesting and effective LOS variation in both long and even mid-short range BR battles. It takes some getting used to, and I'm still getting comfortable with which surfaces are walkable on it and which are more dividers and cover since I only found this the other day, but I can already see it coming together with the rest of the map nicely, and again that's only from 1v1s.
Quote:
|
BTW You should submit this too atlas, but do it soon or you wont be getting many hits from forgehub, the thread will die evntually.
|
As with all MLG maps, submission to Atlas isn't generally too worthwhile, since the only playlist that they really belong in is MLG, and to be in this playlist you have to be selected by MLG, it's not really an Atlas deal. Still, the whispers surround this in v8 are pretty rife right now, so we'll have to wait and see about this being seen in MM.
Quote:
|
BTW.. Any ghost merging, or is that pure geomerging glory?
|
I think Ghost Merging was utilised in this map, though I'm not sure where, I got that impression from the MLG Forge Forums thread, though obviously I could well be wrong.