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Old 3 Weeks Ago   #11 (permalink)
Apo
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really nice forging not a fan of enclosed areas but you seem to have but alot of effort into this little area which i like it might be better without the mauler because maulers are soo annoying and with this close quarters gameplay it will get on my nerves ha ha if i play it i'll use just BR's but good job it seems really well thought through


^Self-Made^
Maps:
MLG Limits - http://www.forgehub.com/forum/mlg-ma...lg-limits.html
BR Dome - http://www.forgehub.com/forum/mlg-ma...g-br-dome.html
MLG 3 Level - http://www.forgehub.com/forum/mlg-ma...g-3-level.html

MLG Persona
- (Forging) [not even finishing because I'm getting into MW2]
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Old 3 Weeks Ago   #12 (permalink)
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great to see people are still working with foundry. love the asthetics and style.
not to sure of 2 snipers and camo in a small map but bases look awsome along with mauler spawn.
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Old 2 Weeks Ago   #13 (permalink)
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Played a 1v1 match here yesterday...

Well, in terms of design, the map is made pretty well. Although I was impressed with your structural work, there were some things that came to my concern.

First off, I feel that the camo should have been placed in a more secluded place for the sake of an increase of the game's excitement seeing that the other player won't know, sometimes, if another player has camo or not which gives him a sense of intensity.

Also, there have been a number of mishaps with the spawns. In one situation, I was located near camo just above the stairs. To my surprise, my opponent spawned on bridges, which gave me an advantage to shoot him earlier.

Nicely done map, but there are still a few things you need to improve on.
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