This is a map that has been complete since June. I just haven't bothered to post it anywhere yet. Anyway, the main concept behind this map was simple. I love most of The Pit's design, with my biggest complaints being the lack of viable flag route options and the lame sword room. I took it upon myself to fix those issues, and I hope I've done a good job at taking ideas from The Pit without making it mostly a remake. I don't like writing these big long posts, so I'll just hop right into the pics.
It runs everything The Pit ran, and aside from the single mauler, the weapons are the same quantity, and the important ones are drop spawned.

Main overview of the map.

Custom spawn, wood steps, and a decent view of the base.

Snipe tower. The small corner under the instant spawning grav lift means you don't have to jump into it to make it all the way up.
Pyramid. Rocket spawns up at the top. This was my structure to replace the Pit's sword room.

Training. You can't really tell from the screenshot, but those wedges are pulled out slightly to create a ledge similar to The Pit's yellow ledges.

Mauler spawn. That BR is there simply to draw players' eyes to the jump-up, lest it be missed.

Red base.

Teardropped slide jumps. The angle lets you jump and make it through the hole. On MLG speed, you don't need to crouch. Should you play this on 100% speed for some reason, you'll need to crouch to make it up.
Download:
Mockery