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Old 07-30-2009   #11 (permalink)
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Looks nice. I haven't really seen a remake of foundry... on foundry... yet. The forging looks good but i would interlocked everything, e.i. the in signs into the boxes and the bridges into the boxes (i would flip them upside-down, they look better that way). I would block off the back hall bacause of two-sided objective games. But it looks good. Great job. Keep forging!

P.S. Geomerging is starting to be a must-have on maps like foundry, so if you ever decide to remake this, you should incorporate that. Just a heads up.
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Old 07-30-2009   #12 (permalink)
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Quote:
Originally Posted by cart0graph View Post
Its looks okay. Nothing special nothing terrible. But mlg foundry maps barely allow one sniper, but two!!!!!!! Thats not good

Default foundry spawns with two snipes.
I have yet to see them be used in an over powering manner For each team has equal oppritunity for at least one sniper. as well as the limited ammo keeps them from controlling the map for too long unlike the narrows and pit snipers.

Quote:
Originally Posted by The T in Teabag View Post
u should delete the 2 fence walls in the middle and the shield door

if I were to delete the shield windows for any reason it would simply be replaced with a double wall. But I have yet to find reason to.



If gameplay supports your claims they shall be deleted or replaced.

:)

Last edited by Riff; 07-30-2009 at 17:00.
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Old 07-30-2009   #13 (permalink)
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This map = epic.
I personally lyk the shield dorrs.
If you get to many complaints just playtest the map without them.

9/10
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Old 07-31-2009   #14 (permalink)
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Wow. I've always thought that Foundry needed to be symmetric. Thanks for pleasing the people's needs. Not only that, but it's MLG. I think that as long as there was no merging or interlocking at all, then this could officially replace the original foundry. Great job. I'll give it a 4/5.

My UNoriginal maps.

Elevation2- Gameplay taken to multi-level combat with a twist to objective placement... Completed, soon to post.

War-Zone2- Spawn from the sky, pick up your weapons on the way down, AND FIGHT. Completed, soon to post.

Forgery2- A small map that's pleasingly interactive, play for the lols. Completed, soon to post.

Physics- A big team battle map with an emphasis on quirky looks and good old Halo physics! Halfway completed.
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Old 07-31-2009   #15 (permalink)
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Originally Posted by Benzu13 View Post
I think that as long as there was no merging or interlocking at all, then this could officially replace the original foundry. Great job. I'll give it a 4/5.
Unfortunatly I was not able to achive my goal completly without interlocking. There are roughly 6 merges and 2 geos not that anyone so far has noticed. :P

Last edited by Riff; 07-31-2009 at 22:31.
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Old 08-03-2009   #16 (permalink)
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I've played this map over and over. You can beat down through the shield doors. Dunno if you consider it to be a problem. Just letting you know.
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Old 08-05-2009   #17 (permalink)
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wow i wonder why i never thought of redoing foundry to make it MLG pro... probably cuz it wouldn't have come out near as good as you've made it... great job 5/5
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Old 08-07-2009   #18 (permalink)
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It's kinda cool how you kept parts from the original map, i like the shield door idea in the middle of the map, great job.
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Old 08-09-2009   #19 (permalink)
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Originally Posted by MLG View Post
It's kinda cool how you kept parts from the original map, i like the shield door idea in the middle of the map, great job.
Good to see some one likes it :)
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Old 08-11-2009   #20 (permalink)
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AWSOMESAUCE!!!!!!!!! it's a 5/5 <3 the sheild door in the middle -^-^-
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