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Old 07-03-2009   #1 (permalink)
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MLG Havoc


MLG Havoc
Created by: MLG Swipeshot

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Download LInk Bungie.net : Halo 3 File Details
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Supported Gametypes
MLG Team Slayer
MLG Oddball
MLG KOTH
MLG CTF
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Weapons and Equipment

Battle Rifle - 4
Sniper Rifle - 1
Carbine - 2
Plasma Pistol - 1
Rocket Launcher - 1

Frag. Grenade - 6
Plasma Grenade - 6
Custom Powerup - 1

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MLG Havoc apears to be big from an overview inside of forge mode, but once actually played several games of the supported gametypes on it, its not as big as seemed. This map contains a red base, a blue base, a blue tower, a red tower, and a triangle tower.

IN the middle of the bases is the rocket launcher spawn and a plasma grenade walk up ledge, which also is "HILL" for KOTH gametypes. The Red Base is slightly smaller then the blue base. In the back of red base it drops down to a lower level with a small walkway leading into to red tower. At the top of the red tower contains the sniper rifle. ON the second floor of the red tower, u have 2 options. Option 1 - Go up to level 3. Option 2 - Walk across the catwalk into triangle tower. Once at level 3 of the front side of red base, you may walk down into the basement area of red base, which is also another HILL for KOTH Gametypes. The basement is the first floor of this tower, and also leads out to plasma street, which contains the only plasma pistol on the map, this street connects to the lower part of triangle tower. ON the top level of triangle tower there is the mauler spawn. This tower area is fairly small compared to other parts of the map, and isnt much to it. Now back to blue base. BLue base is slighty bigger than the red base. At the back of the blue base is a walkway down to blue street. BLue street leads 2 ways. 1 way is - Blue tower/ Custom powerup spawn, this tower gives an amazing view of the whole map. The other way is up onto the porch or a jump across to triangle tower if u take level 2. or a walk on blue street to level 1 of triangle tower.

Overview 1

Overview 2

Overview 3

Blue Base

Blue Street

BLue Tower/Custom Powerup

Mauler Spawn

Red Base

Red Tower/Sniper Spawn

Red Basement

Plasma Street/Plasma Pistol Spawn

Rocket Launcher SPawn
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Old 07-03-2009   #2 (permalink)
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I would fix the rocket spawn. (correct me if I'm wrong) usually when you have walls as the floor it will through you up when your walking.
Also the blue base looks a little small. I think it would be better if it were bigger.
Other than that the map looks great. 3.5/5

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Last edited by abc geek; 07-03-2009 at 03:27 AM.
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Old 07-03-2009   #3 (permalink)
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this is a very weird style and design of mlg the map it'self looks very plain no cover no real athertics it doent really impress me dont take it personaly.

On the other hand it would play very well becasue there are a heap of routs for players to get to points of the map. 3/5 for me
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Old 07-03-2009   #4 (permalink)
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ABC geek. i think u might mean that red base is to small. bc blue base is bigger than red base, and the blue tower. is small bc blue base is "bigger" then red base. Red base is "smaller" than blue base bc red tower is bigger than blue tower. And david 250. have u actually played matchs on this map? there is plenty of cover and it was designed to have 2 bases and 3 towers off to the side. i intented to have plenty of routes to each place on the map for suprise. Thanks for your honest opinions
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Old 07-03-2009   #5 (permalink)
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Quote:
Originally Posted by David250 View Post
this is a very weird style and design of mlg the map it'self looks very plain no cover no real athertics it doent really impress me dont take it personaly.

On the other hand it would play very well becasue there are a heap of routs for players to get to points of the map. 3/5 for me
wtf r u talking about this map has a very original layout great aesthetics and looks like it will have great gameplay. as it is a definate download for me i will dl it and get back to you but also i agree with the first guy that said blue base is a little small and that is the only problem with it
lastly: the only problem i see with this post is that for the txt at the begining make it smaller, im pretty sure everyone using forgehub are not seniors and we can easily read lol but nice forging
edit: if this map is supposed to be MLG it should be symetrical as of now i think it should be just a competetive map

Last edited by Fruitista; 07-03-2009 at 03:31 PM.
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Old 07-03-2009   #6 (permalink)
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Quote:
Originally Posted by Fruitista View Post
wtf r u talking about this map has a very original layout great aesthetics and looks like it will have great gameplay. as it is a definate download for me i will dl it and get back to you but also i agree with the first guy that said blue base is a little small and that is the only problem with it
lastly: the only problem i see with this post is that for the txt at the begining make it smaller, im pretty sure everyone using forgehub are not seniors and we can easily read lol but nice forging
edit: if this map is supposed to be MLG it should be symetrical as of now i think it should be just a competetive map
Haha sorry about the text size :p But i wasnt aware the MLG Maps required syymentry. on my future maps i will follow that guideline more. But the layout is original and i wanted to create something not seen at all or at least very often
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Old 07-03-2009   #7 (permalink)
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Not bad at all. I like it. My only complaint is it seems like the flow of the map might be ruined by too much jumping but i could be wrong. well done 4/5

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Old 07-03-2009   #8 (permalink)
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"Without playing it I would say this map is great. Very similar to some of the map ideas we see in matchmaking. Overall the layout is great and the aesthetics are good enough for me. As long as it plays smooth that's all I care about. Weapons are a little scarce and that could be bad or good. I'll just have to play it and get back to you. Nicely done. 4.5/5" says former Green Bay QB Brett Favre

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Old 07-03-2009   #9 (permalink)
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From my perspective this map looks good. Like you said, it does look big but hopefully it won't play to big. Your cover and structures look nice and have interesting aesthetics. Spawning looks like a problem though. A lot of open areas may lead to spawn killing. Also for a larger map I would like to see a little more Battle Rifles. But thats just my opinion. Looks good though.



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Old 07-03-2009   #10 (permalink)
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Everybody mentions the problems with the limited number of weapons on the map, and theres nothing i can do about it. Ive already set as many pieces as possible, and dont get me wrong, i would love to add more br's and carbines but i cant. and as for the spawn killing. Ive played plenty of matches on it and i havnt spawn killed or been spawn killed, bc of its size
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