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Old 07-04-2009   #11 (permalink)
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I think this map looks pretty cool and unique. I might give it a DL and run around on it.

Two suggestions at first glance: you need a tad bit more interlocking, especially of floors. Also, you need some more options for paths to the "bases" on the map; as it stands now, its nearly impossible to be sneaky or to flank in a lot of places on the map. For example, the red base seems to only have 1 entrance; this is bad. The overshield definitely needs another path going to it, right now I can tell just from the pictures that it would be way too chaotic whenever the custom spawns. I also am not a big fan of its placement... the blue team would have a huge advantage whenever it spawns because it is right next to their base.


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Last edited by tanks; 07-04-2009 at 06:41 AM.
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Old 07-04-2009   #12 (permalink)
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After i get enough replys about what i should correct on my map, but ive placed custom powerup on blue tower bc. if the other team is set up on red side of map, blue team is going to have to go through mauler,plasma pistol, and a sniper, i thought it was somewhat balanced, but im going to work on v2 with more interlocking and the rearangment of weapons

Last edited by MLG Swipeshot1; 07-04-2009 at 10:26 AM.
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Old 07-04-2009   #13 (permalink)
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"lokks good, but MLG iz symetrical and ur map isn't symetrical so it's not MLG. it could use more interlocking and geomerging, and dun use walls 4 floors u noob! map not pretty, make map moar pretty. 4/5."



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Old 07-05-2009   #14 (permalink)
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Quote:
Originally Posted by The Cheat View Post
"lokks good, but MLG iz symetrical and ur map isn't symetrical so it's not MLG.
False. Guardian is not symmetrical.

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it could use more ... geomerging
...Geomerging? In the skybox? Geomerge with what?

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dun use walls 4 floors
I agree, but sometimes its impossible to avoid using walls for floors.

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map not pretty, make map moar pretty.
Way to be specific and helpful. [/sarcasm]

Also, grammar is your friend.


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Old 07-06-2009   #15 (permalink)
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the streets and the bases are remarkable and very expertly built. however, i agree with david250 that this map is wierldy made, to where its very spread out, and seems to open with the streets and un-protected walkways, iwould suggest more barriers or cover.
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