Background
This is my first map that I finished. The idea behind the map was to build a map with a Sanctuary influence but by no means, a remake. My goal was to design a CTF map ideal for competitive MLG play. Every structure has a specific purpose and nothing is randomly thrown into the map. I knew what works, what doesn't work, and what I wanted to create. The problem is that I am very limited in my forge knowledge. Because of this, I made many things a lot harder and time consuming than they really are because I wanted the map to be perfect. This will probably be my only map contribution because I don't think I could put up with the "annoyingness" of forge again. Depending on how well this map is received, I may do updates and clean up the map a bit. Otherwise, the map plays well for CTF. I haven't tested ball or koth, and slayer is ok.
Map
The map consists of two bases with a diagonal divider down the center. The bases consist of a flag spawn/platform, tower, courtyard, bridge (base extension), snipe spawn, and snipe courtyard. There are two snipers and a camo on the map. Ball spawns in ring 2. First and third hill is in ring 2. Second hill is on red flag. Fourth hill is on blue flag. The weapons/power-ups are on MLG respawn times.
Screenshots
Red side overview
Blue side overview
Carbine ramp
Courtyard and ramp
The Tube
BR spawn and tunnel
Snipe courtyard
Snipe Spawn
Camo spawn and top mid
Map link
Anubis
Play with MLG Ons CTF