Archaic first started out when my good friend Goatnutts420 asked me if i wanted to make a map with him. I was a bit hesitant at first since i hadnt seen many maps from him but i decided to take my chances and forge with him. Originally Archaic was supposed to be a 4 floor asymmetrical matchmaking style map. We decided to switch themes about 1/4 of the way through, we wanted to create one of the first good MLG maps on Sandbox. Archaic has been 95% done for the last month but both me and goat got tired of forging around that time. Luckily I had some good friends who pushed me to finally finish this beast of a map so I decided to stay up until 4 AM last night finishing it.
Download Archaic
Download Archaic 1.1
Download MLG Sky Ball
Version 1.1 Changelog:
Added in bridge between mid and s1
Removed hiding spot behind s1 to s2 jump
Removed nade jump opportunity above s2
Changed timer on red OS to 120 seconds
Removed column above s2 entrance
It is a 2 floor asymmetrical semi enclosed skybubble map. It consists of 4 major areas. red lift, blue lift, rockets, and sniper. It was designed with team slayer and oddball in mind but later on we found out that KOTH is its best gametype.
Teams starting spawns are at their corresponding lift color.
Rockets is more of a roomy area of bottom with 3 ways to get up to rockets 2 they are: red lift ramp, blue lift ramp, and the jump up from bottom rocks. Its a little over a block huge higher than top red and top blue.
Rockets spawn at rocks 1 right next to the jump up to rocks 2. they spawn every 180 seconds with 0 spare clips.
Sniper 1 is more of an enclosed area on bottom but top sniper 2 is a block huge higher than top red and top blue. There are 4 ways to get up to sniper 2: stone bridge s1 to s2 jump, top red lift ramp, top blue lift ramp, and s1 to s2 ramp which is inspired by s1 to s2 on guardian and the outer walkways on Epitaph. This ramp wraps around the outside of the map and sniper spawns every 150 seconds with 1 spare clip at the bottom.
Weapons/Powerup list:
Many BRs standard MLG time
2 carbines standard MLG time
1 Sniper drop spawn; 150 seconds; 1 spare clip
1 Rocket Launcher drop spawn; 180 seconds; 0 spare clips
1 Red OS spawns 120 seconds into the game above bottom mid
Gametypes:
MLG TS
MLG Sky Ball
MLG KOTH
Now for pics:
Overview
Bottom mid
Top red lift
Bottom red lift
Top blue lift
Bottom blue lift
Rock 1 to Rock 2 ramp #1
Rock 1 to Rock 2 ramp #2
View from Rock 1 to top blue lift
Rock 2
Rock 1/ rock spawn
Sniper 1
Sniper 2
Sniper 2 windows
Sniper 1 to Sniper 2 jump up
Sniper 1 to Sniper 2 ramp/ sniper spawn
Thanks to: all our testers, Sethiroth87 for helping convert this to a 4v4 map, and Goatnutts420 for forging it with me, youre the best dude.
Download Archaic
My maps-
Archaic- An MLG 2 floor semi enclosed asymmetrical map positioned in Sandbox's skybubble. Forged by HezbollaHector and Goatnutts420. Now with more feature!
Titanous v1- Finally done! White base has been raised, the middle lowered, and cover issues have been taken care of. Play it the way it was meant to be!
Titanous Beta- Test version of the above map. By BFP Sticky v3 and HezbollaHector.
Lateralus- A coforged, asymmetrical, objective focused map that took over 2 months to create.