Quote:
Originally Posted by Titmar
we just played a 5 man FFA on it also and it was a blast, although... i've noticed in multiple games, right at the start i would spawn next to rocket... not a very fair starting spawn for the other guys hehe, maybe consider adjusting that in v2..
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The primary reason for that is we didnt even think people would like to play FFA on it so we never put spawns like that in consideration because in TS you always have the starting spawns in red/blue lift.
Me and Goat have been realizing how many people like FFA on this map so i think its in our best intrest to make a varient for it.
Sorry for the double post but i just want people to know that v1.1 is released
Download Archaic v1.1
Version 1.1 Changelog:
Added in bridge between mid and s1
Removed hiding spot behind s1 to s2 jump
Removed nade jump opportunity above s2
Changed timer on red OS to 120 seconds
Removed column above s2 entrance
Pics will be updated later tonight.
My maps-
Archaic- An MLG 2 floor semi enclosed asymmetrical map positioned in Sandbox's skybubble. Forged by HezbollaHector and Goatnutts420. Now with more feature!
Titanous v1- Finally done! White base has been raised, the middle lowered, and cover issues have been taken care of. Play it the way it was meant to be!
Titanous Beta- Test version of the above map. By BFP Sticky v3 and HezbollaHector.
Lateralus- A coforged, asymmetrical, objective focused map that took over 2 months to create.