Quote:
Originally Posted by squidhands
Holy fucking shit, do I love this map. I just played some 1v1 and it played beautifully. For both of our first times on the map, it was very easy to navigate and the sight lines were very well executed. My only nitpick would be to connect the middle section to all of the areas on the bottom, but it still didn't detract from the overall love I have for this. I can safely say that there aren't too many maps that stay on my hard drive now that we're all so close to the xbox content limit, but this one (or it's successors) will stay on my hard drive for a long time to come.
Not only is this a well-forged map (minus a few z-fighting issues), it plays better than most of the maps that I've seen built on Sandbox. Fantastic job, gentlemen.
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Thanks a bunch. I believe we have played some customs before with the MLG forgers, i vaguely remember meeting you in a game of Avarice slayer.
We are debating adding the bridge, we will most likely add it in but its not a definate yet.
If you have any ideas to improve gameplay besides adding in the bridge be sure to mention them to me. I want us to make this the best we can. Oh and btw Squid this map already has quite the following on MLGpro, it has just surpassed the post count of Baron's map Solstice. Hopefully this will put me on the map.
My maps-
Archaic- An MLG 2 floor semi enclosed asymmetrical map positioned in Sandbox's skybubble. Forged by HezbollaHector and Goatnutts420. Now with more feature!
Titanous v1- Finally done! White base has been raised, the middle lowered, and cover issues have been taken care of. Play it the way it was meant to be!
Titanous Beta- Test version of the above map. By BFP Sticky v3 and HezbollaHector.
Lateralus- A coforged, asymmetrical, objective focused map that took over 2 months to create.