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Old 05-05-2009   #1 (permalink)
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MLG District


MLG District


[/URL]

This is my second posted map on forgehub! I spent a long making this. It is a symetrical MlG based map. On each side there is a base and i have tested this out and the gameplay fows very well and is very exciting. I hope you enjoy!

Weapons and Equipment:

6x battle rifle
1x mauler
1x rocket launcher
2x sniper rifle
4x stick grenade
4x frag grenade

Gameplay:

Plays Capture the flag,
Team slayer
FFA

Pictures:

[/URL]One base

[/URL]The rocket spawn and center of the map

[/URL]Mauler spawn

[/URL]Sniper spawn

[/URL]A plasma grenade spawn

[/URL]A neatly interlocked walkway and slope up to the mauler spawn

Download MLG Dictrict here
All contructive critisism positive or negative is welcome!!


Last edited by TFx KiLl3r; 05-07-2009 at 05:20 PM.
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Old 05-05-2009   #2 (permalink)
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this looks really good. i will def download this. But i would take the rockets out, thats just my opinion, but most Custom MLG maps dont have rockets, but MLG variants of bungie maps do ie, MLG The Pit. good map 4/5
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Old 05-06-2009   #3 (permalink)
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Quote:
Originally Posted by Icedogd44 View Post
this looks really good. i will def download this. But i would take the rockets out, thats just my opinion, but most Custom MLG maps dont have rockets, but MLG variants of bungie maps do ie, MLG The Pit. good map 4/5
Thank you for the comment, i partialy agree with your opinion, I was pondering whether to put the rocket in for some time but after tests with some of my friends we found that it spiced up the gameplay and trust me in atleast 4v4 it is very hard to get and it only has 2 ammo and respawns every 120 seconds. So it isnt the only thing people rush for.
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Old 05-06-2009   #4 (permalink)
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Looks great, the only problem I have with it is that it is a small map, with 2/3 power weapons. If your team controls those, then the game could be over in 30 seconds.

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Old 05-06-2009   #5 (permalink)
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Originally Posted by l ABlindGuy l View Post
Looks great, the only problem I have with it is that it is a small map, with 2/3 power weapons. If your team controls those, then the game could be over in 30 seconds.
I agree with what you are saying but as I said in the previous post the power weapons have longer respawn time with the smallest clip size thus making it impossible to control them for long. Each weapon is placed in a open area meaning if you reach the weapon you will be battle rifled immediatly.
And what gametype are you planning to play where it will last 30 seconds?
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Old 05-06-2009   #6 (permalink)
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Played some 1 on 1s with the OP and it was a great map for that gametype, although it is possible to get out of the map (which you should really fix) the rest of the map is neatly forged and well made. I don't think the power weapons are an issue, as they run out of ammo well before your team can take full control of the scoreboard.
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Old 05-07-2009   #7 (permalink)
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Quote:
Originally Posted by TFx KiLl3r View Post
I agree with what you are saying but as I said in the previous post the power weapons have longer respawn time with the smallest clip size thus making it impossible to control them for long. Each weapon is placed in a open area meaning if you reach the weapon you will be battle rifled immediatly.
And what gametype are you planning to play where it will last 30 seconds?
It was just a figure of speech, saying the game will be pretty much quick once one team gets all the power weapons, but a long respawn time for each of them is great I guess.

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Old 05-10-2009   #8 (permalink)
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you need to make the wall separating your map from the rest of foudry taller because its easy to get over with a nade jump




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Old 05-10-2009   #9 (permalink)
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From a glance this Map looks nice . only problem i would have to say is in picture 2, i would suggest lowering the Double Box which is behind the rockets, and then geomerging them to get a nice flow, and it will also patch up the chance of grenades going through. anyway nice work 4/5
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Old 05-11-2009   #10 (permalink)
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Quote:
Originally Posted by BlackSpartan9t5 View Post
From a glance this Map looks nice . only problem i would have to say is in picture 2, i would suggest lowering the Double Box which is behind the rockets, and then geomerging them to get a nice flow, and it will also patch up the chance of grenades going through. anyway nice work 4/5
I thought of this while testing with some friends but i asure tha granades cannot get through the gap if thats what you mean. Lowering the boxes woud be far too difficult as the whle map is built aroud that and its height.
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