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Old 03-24-2009   #1 (permalink)
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Cynosure v3 - Updated Since Feature


UPDATED SINCE FEATURE AND MLG MAP PACK!

Download Map Here
Flythrough of the map:

Cynosure is an asymmetrical map forged in the skybubble of Sandbox. It features many different elevations, multiple power positions, and a few power weapons to ensure that gameplay is fast paced, balanced, and fun. The map has two towers, Red and Blue, with two side areas to each tower.
The map currently supports slayer and hill.
Weapons:
BRs - Various BRs spread throughout the map
Carbines - 2 Carbines at the map. One at blue 2 and the other at top red.
Sniper - 1 at top blue. (2:30 drop spawn)
Rockets - 1 at top mid. Does not spawn at start. (3:00 drop spawn)
OS - 1 at bottom red. (2:00 respawn)
Plasmas - 6 on map. 2 at redspawn, 2 at plat, 2 in between blue and red walkways.
Screenshots:
Overview:

First Hill/Bottom Middle:

2nd Hill/Red Courtyard:

3rd Hill/Blue Plat:

Blue Tower/Sniper Spawn:

Red Tower/OS Spawn:

Awesome Sig by Nexn:

Last edited by PulseKiller; 10-01-2009 at 08:56 PM.
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Old 03-24-2009   #2 (permalink)
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I think that it looks really fun, albeit a bit open, but for most of it, it's a pretty solid map. However, to improve aesthetics, maybe add a railing around the open sides, near the edge of the map. But I quite like the map, so 7.5/10.

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Old 03-24-2009   #3 (permalink)
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wow id enjoy slayer more then king but this map is rlly cool i love a lot of these skybox maps coming out... i mean have u seen island? its sweet as well.


im so glad its not another one with gravity hammer. for everyone reading this "its no longer fun" .... what about clip sizes?respawn times? i really like to know these things
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Old 03-24-2009   #4 (permalink)
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Quote:
Originally Posted by El3CTRONiC View Post
wow id enjoy slayer more then king but this map is rlly cool i love a lot of these skybox maps coming out... i mean have u seen island? its sweet as well.


im so glad its not another one with gravity hammer. for everyone reading this "its no longer fun" .... what about clip sizes?respawn times? i really like to know these things
I will add them just for you. And this map supports slayer, ball and king.

Also, the map is less open than it seems from the screenshots. The subtle height differences do wonders for gameplay and cover.
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Old 03-25-2009   #5 (permalink)
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It does look a bit open, as stated above. BUT it looks very awesome as well. I will check up at a later date after i see it in game...

EDIT: uh the DL link isn't working for me. :(

My maps:|:Dead Heat v2:|:Ashes:|:ENcrYptED:|:Maelstrom:|:

Last edited by WREX; 03-25-2009 at 12:32 AM.
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Old 03-25-2009   #6 (permalink)
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good looking map, its unfortunate that you have to spend sooo much money on making the floor, correct me if im wrong, but i think i saw some spots where u used just large blocks on the floor where u could use double blocks or even double walls, just a suggestion to help with the item limit, but it looks like you spent some time on this, so nice job, i will deffinently be downloading
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Old 03-25-2009   #7 (permalink)
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nice map pulse, hopefully i get a working mic soon so i have some motivation to actually play halo and can get some games on the map. I have been looking for some nice ball maps to test the 10sec reset out on the skybubble since i thought of it a while back and i guess others thought if it as well. I cant really tell how big it is though and im wondering how the snipe, rocks, and OS will work with gameplay

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meh... i dont see whats with the hype of the BR.. it ruins MLG.
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Old 03-25-2009   #8 (permalink)
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This seems like a great map. Very open and not too much cover. And BASIC nothing too confusing. Dloading now

Your links be dead...

MAP-Link
Gametype-Link

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Last edited by xMikeyx; 03-25-2009 at 07:46 AM.
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Old 03-25-2009   #9 (permalink)
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Not much cover... but the layout is very original.
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Old 03-25-2009   #10 (permalink)
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Ok... links fixed. Sorry about that. I copied it over from MLGpro, and it it must have gotten messed up.

And about the cover issue, please play the map before saying it is open. It is definitely not too open as the map itself provides to cover. Please atleast do a forge-through before commenting on the cover.
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