Hey guys! This map is the result of countless months of procrastination and something like hard work when we actually decided to work on it. The Phoenix 9 and myself (Hybrid Icon), along with the help of plenty of other people who gave us ideas as well as hours of endless trip-mine overloading bring you our first submission to the Forge Hub community,
Element.
Element is a 2-base symmetrical map with influences drawn from many places, namely Onslaught. I'm not exactly sure on the counts for weapons, spawn times, and all that other good stuff I'm sure you all are interested in, I can tell you that there are a few BR's, some Carbines, a Mauler, and grenades. There are no powerups and hopefully no bad spawns (then again, this is the Halo 3 spawn system, so you never know. Its like watching the fish you just shot in the barrel respawn in a different barrel 6 feet behind you with rockets).
So far we've had no trouble in this regard, but that's why we're submitting it to you guys. Hopefully you all can help us out by playtesting Element and catching some of our mistakes as well as giving us suggestions on what to do with the dumpster-box-corner walls in front of the bases. Really, we're clueless. Also, Element is only set up for Team Slayer and CTF as of right now as we are still contemplating Ball and Hill so please give us your thoughts on that as well.
Now, screencap time!
Thanks for the help guys!
(Footnote: Originally named "MLG Bridges and Dumpsters." Unfortunately, it wouldn't fit D: ).