Quote:
Originally Posted by oX Arson Xo
nice layout, my only problem with this map is that A and B tower are too strong with those corner walls protecting most of their body.
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The corner walls only act as cover if you crouch, which makes you more vulnerable. So for example, if you duck to recover your shields you're giving your oppenent an oppurtinity to charge you because you're not firing back. Your oppenent can also bounce a frag/nade off the back wall to land right at your feet too.
The corner walls serve as cover but its certainly not impossible to kill someone hiding behind them.