Register Forums
Old 05-04-2008   #21 (permalink)
Member
 
Maxwell360's Avatar
 
Join Date: Dec 2007
Posts: 383

Im so lost in the majority of the pictures. I think the description (step by step guide) was good enough for me. The pictures made it alot more confusing. (I know about the Forgehub rules etc. but this map only needed a couple of pics).

« Last Edit: Today at 05:15:59 PM by Samuel L. Jackson »

Life isn't about the things that bring you down, it is about how much you can take before you let it.
Maxwell360 is offline   Reply With Quote
Old 05-05-2008   #22 (permalink)
What's a respawn area?
 
Devinish's Avatar
 
Join Date: Dec 2007
Gamertag: Devinish
Posts: 330
Quote:
Originally Posted by Maxwell360 View Post
Im so lost in the majority of the pictures. I think the description (step by step guide) was good enough for me. The pictures made it alot more confusing. (I know about the Forgehub rules etc. but this map only needed a couple of pics).
Some people are visual learners, you know.
Devinish is offline   Reply With Quote
Old 05-05-2008   #23 (permalink)
Junior Member
 
Join Date: May 2008
Posts: 26
Loved it, 5...columns out of 5.
Skutskut is offline   Reply With Quote
Old 05-05-2008   #24 (permalink)
What's a respawn area?
 
Devinish's Avatar
 
Join Date: Dec 2007
Gamertag: Devinish
Posts: 330
Because people have been "complaining" of "too many pictures," which is ridiculous by the way, I have moved the Tale of Blue (i.e. how it works) to the following post.

So for those who are interested in how I did all of my triggers and how I got stuff to work I give you:

The Tale of Blue


He spawns falling into a teleporter where he grabs the camo.


Shotgun boxes interior


Shotgun boxes exterior


After destroying the pallets, a new pallet spawns, and opens the teleporter.


Have no mercy.


When he respawns, he drops onto a mancannon, which hits him against some explosives, and he teleports out.


The fusion coils are then launched, and explode.


Which spawns one on the next teleporter, blowing up the fusion coils already placed.


I added a box that spawns after the constant explosions start, to prevent them from being constant, because that can be annoying and distracting...


Anguish.


A similar concept to the last respawn, except he destroys grav lifts this time, which open that door from before.


End results.


Final resting place.
Devinish is offline   Reply With Quote
Old 05-05-2008   #25 (permalink)
Member
 
PatchworkZombie's Avatar
 
Join Date: Jan 2008
Location: Valhalla
Posts: 159
Don't really understand this map --- how can you play it one player?? And you'd have to have to controllers....

haven't posted any maps yet, still practising until I get it just right :D
PatchworkZombie is offline   Reply With Quote
Old 05-05-2008   #26 (permalink)
What's a respawn area?
 
Devinish's Avatar
 
Join Date: Dec 2007
Gamertag: Devinish
Posts: 330
Quote:
Originally Posted by PatchworkZombie View Post
Don't really understand this map --- how can you play it one player?? And you'd have to have to controllers....
Sign in a guest to Blue team.
Make sure you are on the Red team.
Put the Blue team (Guest) controller down.
Start the game.
You play as Red team.

Everything else does itself.
Devinish is offline   Reply With Quote
Old 05-05-2008   #27 (permalink)
Member
 
ShadowLuigi147's Avatar
 
Join Date: Dec 2007
Posts: 121
Dude, send me a PM explaining how you did the teleporter system and the respawn stuff.

ShadowLuigi147 is offline   Reply With Quote
Old 05-06-2008   #28 (permalink)
What's a respawn area?
 
Devinish's Avatar
 
Join Date: Dec 2007
Gamertag: Devinish
Posts: 330
I have an article in progress explaining everything I know about respawns. And most of the other stuff can be seen with a good forgethrough/The Tale of Blue above.
Devinish is offline   Reply With Quote
Old 05-06-2008   #29 (permalink)
Member
 
Boukary777's Avatar
 
Join Date: Apr 2008
Gamertag: Boukary777
Posts: 122
This is a stroke of genius! The random spawn system shows superb knowledge of forge and the creativity of how to put that to use is excellent.
This is definately a worthy download and is quite fun. At first I was confused but then I got the hang of it, and once you have the hang of it you can actually try to do races against time for replayability.

Also this does help to improve your skills with the lazer because of the moving object that you must hit.

Good work
Boukary777 is offline   Reply With Quote
Old 05-06-2008   #30 (permalink)
Member
 
XxNAPALM FURYxX's Avatar
 
Join Date: Apr 2008
Location: IDK ?SOMEWHERE? ?NOT SURE?
Posts: 138
wierd but cool map i still don't quite get why you would have the controllers but ok



My maps Highway Patrol | Night Fall

My forge night is to buy a case of diet coke and huge bag of cheetos!
XxNAPALM FURYxX is offline   Reply With Quote
Reply



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are Off
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 04:51.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.3.0