Hello, xItZ jENKiNSx here with my first mini game that will drop a little fun into friday night fun. Your most likely confused on what to do, but you`ll catch on quickly with this important guide. Lets start off with the infected. The infected players will spawn in what I call "The Attic" where they drop a little rain on the humans` parade (see what I did there ). The Infected`s goal is to stick, kill, and burn their unsespecting prey below. The humans spawn in "The Pit" where they run, dodge, and out smart their predators from above. Now here is some screengrabs and the traits of the players avoiding their death.
General Traits:
Number of Rounds: 5 Rounds
Time Limit per Round: 5 Minutes
Betrayals: Disabled
Respawn Traits
Duration: 5 Seconds
Damage Resistance Invunerable
As you can see, there is no floor, but the infected still have the ability to walk around and throw a surplus of spike grenades and a scarce amount of firebomb grenades.
Zombie Traits:
Primary weapon: Energy Sword
Damage Resistance: Invunerable
Damage Modifier: 90%
Sheild Recharge Rate: No Shields
Motion Tracker: Disabled
Weapon Pickup: Enabled
Speed: 90%
Gravity: 300%
Forced Color: Black
The Pit is where the Humans make their run, but its blocked in. Don`t worry thats not a bad thing due to the humans strength and thier helpful custom power-up. Trust me its a blast of fun!
Human Traits:
Primary Weapon: Energy Sword
Damage Resistance: 150%
Damage Modifier: 0%
Weapon Pickup: Unchanged
Motion Tracker: Disabled
Shield Recharge Rate: 50% Slower
Speed: 90%
Gravity: 300%
Forced Color: Pink
Custom Powerup Traits:
Place at Start: No
Duration: 60 Seconds
Previous traits as a human are unchanged exept...
Speed: 110%
Apperance:
Forced Color: Gold
Active Camo: Poor camo
Action Shots:
YouTube Video will be uploaded soon.