Tetris
Recommended 3-6 players
"A vertical Trash compactor that you can win." -Ell3ment
Map Variant:
Tetris
Game Variant:
Theme A
Description
That's pretty much how you play the game, just a bunch of Spartans trapped in the bottom of a Tetris board for 3 minutes. The goal for the Spartans trapped in the bottom is to climb to the Top and jump in one of the four teleporters, while the goal for the zombie in the Warthog is to crush their opponents under a giant pile of rocks. And after a certain period of time the bottom half of the level will be closed off and filled with kill balls, If you don't make it to the safety railing in time, the kill ball will give you a nice big hug! (I will show you what I mean later in the post)
Pictures
I know most of you only look at pictures, so, here you go.
Standard overview shot
A view at the top platform
Down the hole
How pushing the blocks down works
Another view at how pushing blocks own works
Below is what happens in the pit at the certain time intervals
The 60 second wooden "safety railings" make sure that the humans that are still alive can make it to the next section, while the 90 second kill balls destroy anyone who didn't make it to the safety railing, and the new platform lets players have a better chance to make it to the top, and lastly the 150 second safety railing ensures that anyone that lives this long will be rewarded.
And as it gets easier to get to the top, the zombie has extra objects to toss at the humans at the 45 second mark.
A closer view of the extra objects.
How the objects become available at the 45 second mark
When the clock hits 45
What happens when someone gets to the top? (The wood flooring he is climbing is the safety railing of the second section, it only appears 30 seconds before the game is over)
He comes through out teleporter...
...grabs his weapons...
...and kills the zombie.
And another round starts from there.
Misc. Pictures
Just a cutaway shot I thought people would like to see
And this picture shows how the receiver node sends someone to the top. (there is a sender node, upside-down, behind the receiver.
Frequently asked questions:
What are the safety railings and what do they do?
The safety railings are there to make sure the players can progress to the top of the map. But why can't they just climb the blocks to the very top? Players cannot climb enough blocks to get to the top for two reasons, 1. there physically aren't enough blocks and 2. every block, when moved from the vector point (teardrop) starts a 30 second timer, when that timer runs out the object respawns where it's vector point is set. However, this timer can be added to if the object gets bumped by another object and when the warthog pushes every block there isn't anything to keep this object bumped, and they all start to reappear at the top. Do they serve any other purposes? Yes, they make sure that the 'Hog doesn't just leave everyone to die by not pushing anything down, they also reward the players for surviving, instead of just having the humans try to run out the clock, they get to kill the guy that has been torturing them and killing the zombie makes the game way more fun.
Why make a new flooring for the jumpers?
As I stated above all the objects disappear after a certain time (usually around 60 seconds, but how many people in the game effect this timer), and eventually the blocks sink down, and keep you at a steady height around two blocks high. Since the teleporters are set at a height of about 4 blocks high, when the second platform is filled, the jumpers can get to the top
Why kill off the players at the bottom?
This adds pressure to get to the next level, and makes sure that games don't drag on forever by people who have gotten stuck at the bottom. My friend was at the bottom and didn't get asploded from the kill balls, what happened? When the center of the kill ball can't "see" the player in the kill ball, they don't die, so when that giant pile of rocks got in between your buddy and the kill balls, he lived, the only way of fixing this rare problem is by adding a lot of fusion coils. The downfall of adding a bunch of fusion coils is that the game lags like crazy.
Map Variant:
Tetris
Game Variant:
Theme A