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Originally Posted by Gunnergrunt
Did you create this puzzle map because of the new forge glitch by chance? I know it has caused many people to make little side projects just to try it out.
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This was more than a little side project. Think months of brainstorming to even make the concept work, then trying to eliminate honour rules, then trying to come up with forge-related challenges. The No-Clip glitch did make things much easier though!
Quote:
Originally Posted by Mander
I just had one question, when you were forging the last couple of challenges, did you have to play through the puzzle in order to get to where you needed to forge, or did you find an easier way?
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Haha, good question. No I had a "Back Door" that I placed in the map to allow me to escape after restarting the round. Unfortunately for you guys I removed that back door once I was all finished.
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Originally Posted by nicktheratman13
this is absolutely incredible one of the bests ive seen
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I imagine it would be the only one you've ever seen, what with this being something no one's done before.
Quote:
Originally Posted by Benzu13
It seems a little short compared to Paratroxity, but difficulty makes up for that, right?
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Paratroxity was a collaborative effort between 6 forgers, and was a regular puzzle map. This was a solo venture created by myself and is something that has never been done before. Originality makes up for its lack of length.
Quote:
Originally Posted by dennis1895
ok so i think you just put all the objects on spawn no 180 so you cant pick them up.
then if so you should put in your rules that you may not start a new round right?
then you still have your honor rule by not starting a new round.
and honor rules suck.
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Yes I did set objects not to spawn at start to make it so you can't pick them up.
No there isn't an honour rule saying you can't start a new round. Why did I not add that as an honour rule? Why don't you try it out for yourself. As I said, months of planning went into this, I wouldn't fall for a trick so obvious!