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Old 07-11-2009   #1 (permalink)
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Simba Says 2



Simba Says 2
Created by Leoparddude

Supported Gametypes:
Simba Says

Map Description
How To Play: Simba Says is Simon Says. If Simba says "Simba Says Jump" then you jump. If you don't you die. If Simba says "Jump" and you jump, then you also die. The point is you only do his commands if he/she says "Simba Says".

Tips: It's not wise to spawn camp. If Simba kills everyone for no reason it ruins the game. Atleast one of the people he kills will become Simba also, and will probably take revenge by saying "Simba says teabag ____" Well atleast that's what I do haha.


Here is where Simba spawns.


A look from inside Simba's spawn.


The back wall.


The soccer ball ceiling.


The floor.




Thanks for taking the time to see this exciting sequel! I hope it fits everyone's standards. Remember to comment, rate, and recommend to friends!

Also, if anyone has any machinima making skills and could help me make a video of a basic Simba Says game that would be appreciated.
Download Simba Says 2(Map)
Download Simba Says(Gametype)

^^ Click for Fileshare ^^

Last edited by Leoparddude; 08-09-2009 at 06:35 PM.
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Old 07-11-2009   #2 (permalink)
EGP
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I remember people trying to throw together a simon said map, but It didn't turn out so well. There needed to be a working gametype and a map to play on. You just made it so. I don't think I have seen a simon says map before, but that doesn't mean there hasn't been one. Anyway Nice job, the map looks pretty clean through the screenshots, and it looks like gameplay shouldn't be a problem. I wouldn't have team killing on though.
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Old 07-11-2009   #3 (permalink)
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Quote:
Originally Posted by EGP View Post
I wouldn't have team killing on though.
Well its infection and Simon spawns next to the only other team, the humans. So there is not really a way to get around it unless I made them invulnerable for the first few seconds but Simba has Instant Kill on so I dont know if that would work.

Edit: Ok a friend pointed out that team killing and spawn killing were 2 different things. I had always been thinking they were the same haha. So that was my mistake, I'll fix the thread.

^^ Click for Fileshare ^^

Last edited by Leoparddude; 07-11-2009 at 03:17 PM.
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Old 07-11-2009   #4 (permalink)
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this could be made a whole lot better with king of the hill. The traits in the hill would make the simon invincible and able to kill. 1 lives for everyone. Piss off simon and simon kills you. Thats just life. Still it looks really clean and although i disagree with the method its a really good idea, congrats.
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Old 07-11-2009   #5 (permalink)
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Quote:
Originally Posted by Leoparddude View Post
Well its infection and Simon spawns next to the only other team, the humans. So there is not really a way to get around it unless I made them invulnerable for the first few seconds but Simba has Instant Kill on so I dont know if that would work.
Or you could just turn friendly fire off..
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Old 07-11-2009   #6 (permalink)
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Recommendation: For the people who didnt see your first post, post how the map works.
i.e. how simba kills the other players, what happens, what will the players encounter.

It looks like a whole lot of fun, i wont lie.
I said what i said above cause i dont know how simba kills the other players, especially when he is in a cage :D
But explain that, and i think this will be a great map.
The concept is great, and sure to be fun.
also put how many players the map can hold! :p


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Old 07-11-2009   #7 (permalink)
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Quote:
Originally Posted by Silent oo death View Post
this could be made a whole lot better with king of the hill. The traits in the hill would make the simon invincible and able to kill. 1 lives for everyone. Piss off simon and simon kills you. Thats just life. Still it looks really clean and although i disagree with the method its a really good idea, congrats.
Yea that would work but no point systems just take the nerves out and everyone can be more friendly if that makes since. Also who ever wanted to be Simba would have to be on there own team and then I would have to turn team changing off. If team changing was off then you would have to start a new game for anyone to be simba.

^^ Click for Fileshare ^^
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Old 07-11-2009   #8 (permalink)
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i dont see a difference from v1 and v2...
i dont really see how it works either...

My Sandbox Maps:
The Spill (l) - Infection - Incomplete
A Windy Trail (AWT)(ll)- Infection - Incomplete
Desert Plains - Incomplete

My Foundry Maps:


My Avalanche Maps:
Deep Freeze - Incomplete

My Other Maps:
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Old 07-11-2009   #9 (permalink)
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Quote:
Originally Posted by Powerslave View Post
i dont see a difference from v1 and v2...
i dont really see how it works either...
Ok I'm not trying to be rude but how the heck do you now see the difference? Everything was changed. Its not even the original Simba Says structure! But I have had suggestions on posting how to play so I will update the post.

^^ Click for Fileshare ^^
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