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Old July 7th, 2009   #1 (permalink)
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Mountian Climb


Mountian Climb is my brand new jumping map made in the main area of Sandbox. I decided to make this map one day since i was really bored because i got banned from live... Anyways the main point of the map is that there is a very tall structure in which you must jump your way to the top. The map contians many objects to jump on, there are some short cuts as well meaning you should really watch were your jumping. There are no checkpoints, meaning if you fall its back to the beginning for you. There is not that much to explain about the map other then it has lots of jumps and WILL get on your nerves... O yea dont worry folks because there are no ghost jumps and what not, although there are quite a few curve and crouch jumps. I suppose i will show the pic of the map.

Pics:

The overview of the map, as seen its reaches the hight limit of the main area and contains many jumps. Like i said there isnt much to show about the map, so i will only have one other pic.
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View of bottom part, well i just call it part 1.
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View of part 2. (middle)
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View of final part.
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Here is a pic of my getting to the very top and winning!!!
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Thats the map and feel free to download HERE
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And the gametype is HERE

Last edited by Xang; July 8th, 2009 at 00:04.
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Old July 7th, 2009   #2 (permalink)
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This looks insane! Never before done.
The interlocking looks very legit, and I can see myself falling nonstop.
A download from me.
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Old July 7th, 2009   #3 (permalink)
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nice looks pretty intense very jumpy and hard looking which is anti me so no dl but i would if i was good. very nice 5/5
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Old July 7th, 2009   #4 (permalink)
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It's be nice to include more pics of the different sides. From what I can see this map is original and challenging... It's be better to include different and original types of jumps cause from wat I can see it looks like it's just straight up jumping from platform to platform if you do this it'll end up being a great and original jumping map instead of one you made just while you were banned from live. Overall great job

My Maps:
Bunker (Foundry): Finished but not posted
Basaltic (Sandbox): Not finished and not posted
Warhawx (Sandbox): Finished but not posted
Warhawx V2 (Sandbox): Finished but not posted
Aviary (Ghost Town): 99% Complete and not posted
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Old July 7th, 2009   #5 (permalink)
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Very good idea and it was quite fun, as well as challenging. One thing that you could easily add would be a checkpoint system. Simply place reciever nodes on some of the ledges and put an object over them, such as a pallet. Then, when the climber reaches a certain checkpoint teleporter, they just push the pallet off of the node and then it becomes active. At the bottom, there can be sender nodes so when you fall you can easily restart at the nearest checkpoint. This is not needed, but it can quite possibly add to the overall appeal of this map.



Last edited by Blue Pariot; July 7th, 2009 at 22:48.
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Old July 7th, 2009   #6 (permalink)
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this map looks very fun to play. i like the mini games other than the serious mlg and aesthetic maps, you should put falling walls or barriers to symbolize and avalance or something. 5/5 great originality

My Maps:

Conquest Discovery

Kryptonite v3

Conquest Columbine

Operable AC-130 Remake-Exclusive, Coming Soon!



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Old July 7th, 2009   #7 (permalink)
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Not original at all, but I must admit, this is done very well. I don't really like the idea of hopping up over and over again, but this is nice.

Sporq did this on Avalanche awhile back. It got featured. That's why this isn't original. It's a bit different though, not much.


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Old July 7th, 2009   #8 (permalink)
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A jumping map got feutured? I didnt see it... Whats it called? Anyways, more pics have been added.

Last edited by Xang; July 8th, 2009 at 01:20.
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Old July 8th, 2009   #9 (permalink)
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Ah Jumpman, i've been waiting eagerly for your next jump map! And i am certainly not disappointed! I'm liking the change of scenery, taking a slightly different than usual approach to your jump map. Even though those jumps looks similar, i can see there are several creative and advanced jump techniques to be utilized on the way to the top. I'm excited to give this one a shot! No checkpoints, no problem...



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Old July 8th, 2009   #10 (permalink)
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Aha... Yup no checkpoints. The map itsself isnt really the hardest, the hardest thing you will find is a curve jump here and then. I just like it because when you fall you gotta start ALLL over again... >.>
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