Ok, Let me start off by saying that this is possibly the best map I've forged. It is a mongoose obstacle course that has harder obstacles the further you go. There are three checkpoints linked to the teleporters at the spawn location. All you do is knock the fusion coil off the receiver node once you make it that far, and the corresponding teleporter becomes unblocked. The checkpoints are identifiable by the lights above them. The teleporter with the blue light is linked to the checkpoint with the blue light. The same goes for the red light and the one with no light.
This is an overview of the first three obstacles: The first jump, the balancing jump, and the bumps:
This is immediately after the third obstacle and shows the scaffolding jump and the diagonal platforms and ends in the blue checkpoint:
Ok, the easy stuff is over. You've reached the first checkpoint and are faced with the intimidating wall rider obstacle. You must find a way to reach the platform at the top. Good luck.
Once you get past the wall rider, you have to jump off of the golf holes onto the T-wall. Then you must maneuver yourself around the part of the wall that sticks up. After that, you traverse the wooden bridges, followed by the difficult man cannon jump. Good luck landing on the small platform at the end.
If you survive the man cannon jump, you've reached the next checkpoint. Now you must cross the momentum bridge, followed by the shield door jump.
Once you make it this far, you are faced with the ninja warrior-inspired obstacle: The warped wall. The goal is to reach the platform at the top. This is immediately followed by the crooked jump, which is self-explanatory.
After the crooked jump, you must perform a tricky U-Turn on a small platform, then jump to the point shown in this picture. (I didn't think that part was difficult enough to earn a picture of it's own). Anyways, this is the final checkpoint. We've reached the extremely difficult portion of the course now. First, you must traverse the impossible-looking cliff hanger, followed by the balance beam, and the warped tunnel.
Now you are faced with the broken bridge obstacle. Traverse the various platforms, and climb to the final obstacle...
You've finally reached the final obstacle: The menacing Ring of Fire. I would like to draw your attention to the fact the the hole you must jump through is not centered on the ramp. I had it centered at one point, but this made it too easy. If you just ramped straight at full speed, you made it every single time, and that's no fun at all. Besides, this is a bit more challenging, and I know you guys like challenges. Good luck my friends. Good luck.
Now, here are some action shots of my brother and I on the course:
It's not a mongoose. It's a puma.
Scaling the Warped Wall:
After coming this far, you'd make us do THAT!?!?!?
Failure. (NOTE: I'm not sure it's possible to make the final jump with two people on the mongoose. I've had the driver make it before, while the passenger got shaved off, but the most common result is this picture. If you have two people make it, post a video of it in a comment below, or email it to
deathlywhiterose@yahoo.com I'd love to see it.)
VICTORIOUS!!!
At this point, I'd like to note that every obstacle has been tested and tweaked over and over. (This means things that aren't straight aren't straight for a reason. They improve the gameplay, so please no "This platform needs straightening" comments.) Every obstacle is possible and has been completed at least twenty times. (That also means please no "This obstacle is impossible" comments. I've done them all, and they are possible.)
Download the map here:
Bungie.net : Halo 3 File Details
Download the gametype here:
Bungie.net : Halo 3 File Details
I'd also like to thank Xifos Nychta, Dan Unleashed, Ethan Unleashed, Articonecro, EgelTalon42, and Penalty Killer for helping test the map and coming up with some obstacle ideas.