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Old 06-03-2009   #1 (permalink)
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Blast Off!!


Map Name:
Blast Off!!

Supported Gametypes:
Fly High

Player Count:
2-16, Works best with 4v4 or 5v5

Quote:
Originally Posted by Zak View Post
Zachary9990 made a video for this map already. Thanks Dude

7200+ Downloads so far...

#1 voted first round of Forge Hub Favorites
Featured on Xforgery.com
Featured on Forgehub.com
_________________________________________________

YES!! That is correct. I have finally finished testing and Blast Off!! is finally released to the public. Some of you are thinking, "Ell3ment, WTF is Blast Off!!", well my friends your answer is sitting right in front of you. Blast Off!! is the next hot topic mini game to hit your custom games and should fill your lives with at least 12 minutes of pleasure(more than your "alone" time). And by mastering the simple concept behind the basis for this game you should be able to put up BIG points for your team... assuming the other team doesn't rain on your parade.

Gameplay
Blast Off!! Consists of two teams of however many people you had to divide up at the start of the game. Those two teams will be given 4 rounds, 2 defending and 2 attacking, of 3 minutes each to score or stop as many points as possible.

Defending:
You will spawn with a pistol in one of two "observation" boxes up above the main platform where you are unable to contest the hill.....
......
.........
............

Did i mention the brute shots? RIGHT! Your given brute shots to rain down hell onto your opposing team with as many brute shot exsplosions that you can possibly muster. These bruteshots are especially effective against the grav lifts when rained down rather than following them up unless your skilled with leading your targets. Don't forget your pistol though because it can come in handy to take out a falling enemy who already lost his shields.

But when you losing HARD and all else fails don't fret, a ROCKET LAUNCHER spawns 2 minutes into the round(1 minute left in the round) for one of your team members from each defender box to add a little more chaos to the board.

Attacking:
Attackers spawn with there pistol and grav lifts that instantly respawn in front of them. Your ONLY goal for the entire round is to toss that trusty grav lift on one of the blocks from the platform in front of you and ride that baby into the sky to gain hill points.
Sounds easy Right? Well that truly depends on your skill and the skill of the defenders. Also take note that the hill area ONLY covers the broken block platform and is raised like 2.5 box lengths above it to remove any cheating. OH, and not to mention once you start flying those little blocky bastards into the sky you will soon realize that the glowing stuff below them are killballs waiting to blast your face off.

Truly theres not to much more to explain that there pictures can't answer.

Outside this massive structure(yup, not the skybox)


Defender Spawn


Attackers Spawn


Looking Down from the ceiling


How high you really can go


Specialty Ships ARE named:

Rocket Ships (a Block standing straight up)


Boat(A block laying on it's side)


Cargo Ships(Flying 2 or more blocks together)


A few more action shots

Falling blocks do hurt and sometimes kill


Mid game mayhem



I also would like to add a special thanks to Coyote for helping with the origional concept design, and thanks to all my testers for playing and adding viable input.


E - Forgings

Last edited by Ell3ment; 08-26-2009 at 04:08 PM.
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Old 06-03-2009   #2 (permalink)
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Holy Carp! This is really cool! love the originality, The asthetics, Gameplay, Its just perfect, Your awsome, if you're new around here, (Which i think you are)
i can just tell you're going to end up with a Respected rank pretty quickly, Then premium, Cause this map deserves a spot on the Front Page, And not just in the Latest Maps box, 5/5, FEATURE NAO!

EDIT: Do you want to join my Mini-Game group, Arcadian (Mini) Gamers?


Last edited by GR4V3mind117; 06-03-2009 at 09:29 PM.
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Old 06-03-2009   #3 (permalink)
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Wow... That's almost all I have to say... This is amazing dude, I think you may have just created the most fun minigame on the planet. Its just beyond anything I've ever tried to make.

I love the excitement and laughs you get out of this, getting killed by falling blocks whose rider falls into the killball... Funny as heck, wow if I was forced to give this a number rating I'd give it the highest number possible.

Great job, I hope to see this get featured soon.
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Old 06-03-2009   #4 (permalink)
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Woah dude, this looks so intense! I'm downloading this and I'ma play it with my friends tomorrow. This has to be the most amazing concept in Halo's history. You achieved liftoff dude, congrads! 5/5, I'll give more precise feedback later on. Seriously...the overview caught my attention. Perhaps make the opening paragraph more presentable thought =D.

EDIT: AWESOME YOU MADE THE FRONT PAGE GREAT JOB!!!! And yes this map is SUPER fun I was so addicted that I played Three games in a row!!! That's about 45 minutes of non stop fun!!!!

EDIT 2: Woah holy crap this got featured! Great job on becoming loyal!!!!! :)


97% of people don't click the pictures below this text. If your one of the 3% who do, then you can have a cookie.


Last edited by Gollygeeanelite; 08-06-2009 at 03:34 AM.
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Old 06-03-2009   #5 (permalink)
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Finally posted, great job Ell3ment. I really like how the movable objects on Sandbox are the first that can be carried up high by a grav lift (yes, you can fly up high enough to kill yourself XP).

This map was fun in every single testing game for both the attacking and defending teams and no one in the party had anything negative to say. All I can say is that this will be on my hard drive for a while.

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Masterdebayter will never masterbate again!
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Old 06-03-2009   #6 (permalink)
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ABOUT TIME!!!

I've been waiting to nominate this for like two months! But i' glad you took the time to work out all the bugs. This is my favorite Sandbox mini-game. Its very creative and a blast to play. Undoubtedly a winner, my friend! Oh, and thanks for all the testing invites!

Can't wait to try out your big base map next!



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Old 06-03-2009   #7 (permalink)
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Oh My God. I love playing this. It was a great idea to utilize the special properties of those broken columns and turn it into a whole game. It's a lot of fun to be the people down on the bottom. It's kind of boring to be the people on the top with the Brute Shots but it's alright.

I think I've played the CTF and the KOTH versions. I like the CTF version better because it's more of a challenge for the people on the bottom and it's a little bit easier for the people shooting.

Overall, this game is very fun and it's one of the few mini-games I've ever liked to play.

EDIT* Why no CTF gametype?!?!?

Last edited by AceOfSpades; 06-03-2009 at 09:38 PM.
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Old 06-03-2009   #8 (permalink)
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i had at one point set it up for CTF but i didn't have enough items to make it how i wanted it, it's not money glitched i just didn't use the right canvas when i made it.

On a side note this game works best with 4v4 or 5v5 since it relies on the 4 instant respawn grav lifts, you can ride other peoples blocks up but it does make it more challenging.
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Old 06-03-2009   #9 (permalink)
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This looks so epic. Never seen anything like this before. The game play is so original, there's no way I'm NOT downloading this. If the gameplay doesn't work for me, I could always still use the map for a screw around, looks like it has potential.
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Old 06-03-2009   #10 (permalink)
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hey this looks like a great map i have never seen one like it you even did a good job at the design of the rocket ship lots of detail, but i found only one thing it is that you should make it so the huemans have to spawn on the blocks or they could just stay there the whole game unles you could kill him(not shure) but i really like the map and im gunna dl it and play it nicely done 5/5 very creative

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