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Old 06-06-2009   #21 (permalink)
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So someone else has implemented the gravlift damaged column combo. Interesting, I was wondering when that would happen. But atleast it uses it in a unique manner different from my previous map. So props for making something fun and original. 5/5
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Old 06-06-2009   #22 (permalink)
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So someone else has implemented the gravlift damaged column combo. Interesting, I was wondering when that would happen. But atleast it uses it in a unique manner different from my previous map. So props for making something fun and original. 5/5
Well i am glad so many people like it, and sarge i actually found out about your map when i first tested making this map back when it was in the skybox.
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Old 06-06-2009   #23 (permalink)
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Wow, I just got done playing a game of this, and it is amazing. It is very original and just very fun to play. One time I got 4 blocks in the air with one lift all lined up perfectly all the way to the top. The only thing I suggest is making a FFA variant for about 4 players so that no one has to be stuck in the observation booth (not the funnest part). I love it anyways and I will definitely keep it.
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Old 06-07-2009   #24 (permalink)
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The only thing I suggest is making a FFA variant for about 4 players so that no one has to be stuck in the observation booth (not the funnest part). I love it anyways and I will definitely keep it.
Origionally i didn't have a booth up above, it used to be FFA style but everyone just kept assasinating people and it just became some sort of clusterf*** every game. So i made it KOTH one sided and made it more competative.
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Old 06-07-2009   #25 (permalink)
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Impressive: I considered creating something along the lines of this, but by the looks of it, you seemed to have hit the jackpot with the design. Definitely well engineered and judging by the screenshots, a lot of fun. Good job.

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Old 06-07-2009   #26 (permalink)
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lol, I noticed it looks like a rocket ship blasting off.

Sneaky bastard :P



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Old 06-07-2009   #27 (permalink)
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This was very fun testing and this is a great mini game for any party size. I've found it best works with smaller parties when you dont have a large party yet. Im glad to see this posted its worth a download and a space in my 100 content limit . Good work Element I'll see you in alittle :]
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Old 06-07-2009   #28 (permalink)
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I downloaded and played this and I must say that the 5 star rating is well-deserved. This is one of the most fun and well-thought-out mini-games I've played in a while. It'll be on my hard drive for quite a time and maybe should be featured.

5/5 good job!
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Old 06-07-2009   #29 (permalink)
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I really love the idea and the map, but looking past how fun the map is, there are a couple problems:
1. After round 2, zombies sometimes spawn on the ground outside the base.
2. The game can be extremely boring as a zombie. Brute shots are very ineffective and the game is a pointsfest.

That doesn't change my mind about rating it a 5/5, though. Great job.

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Old 06-07-2009   #30 (permalink)
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I really love the idea and the map, but looking past how fun the map is, there are a couple problems:
1. After round 2, zombies sometimes spawn on the ground outside the base.
2. The game can be extremely boring as a zombie. Brute shots are very ineffective and the game is a pointsfest.
Um, first off it's a KOTH game, not zombies at all. So if you played infection maybe that's your issue. And aside from that i have played this numerous times with upwards of 14+ people and i haven't had any spawn issues. I never have any trouble killing or defending with the brute shots, it just takes skill to lead your target and try to destroy the grav lift to stop there flight. I'm not saying being in the brute shot box is fun, but it is an important role in your teams victory.
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