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Old 06-03-2009   #11 (permalink)
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Originally Posted by Ahogan11 View Post
i found only one thing it is that you should make it so the huemans have to spawn on the blocks or they could just stay there the whole game unles you could kill him(not shure)
?? did you even read the post? The whole purpose of the game is to move from that platform and fly those block into the air and score hill time, while avoiding being hit by falling blocks, brute shots, and rockets. Maybe you missed it, idk, but try and read posts fully before you comment on things that may be wrong.
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Old 06-04-2009   #12 (permalink)
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Okay, play tested for a while, great game. The way the grav lifts are used are incredible, I didn't know about it up till now. Some times me and my friends would be able to get even 6 platforms. The only problem is, I can also get out of the map sometimes. I recommend that in a V2, you raise the wall height to make SURE that there's no way of getting out. Other than that, top notch map, awesome job.
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Old 06-04-2009   #13 (permalink)
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When I tested this map with you, people kept spawning outside on a 5v5+. I assume you fixed this, correct?
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Old 06-04-2009   #14 (permalink)
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Wow, I played a few games on this and it is so much fun! Like everyone else said, this is very original and I have never played a mini-game like this. And the aesthetics of the rocketship are awesome too. This should keep my friends and I entertained for quite a while. 5/5.



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Old 06-04-2009   #15 (permalink)
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Originally Posted by rifte gifle View Post
The only problem is, I can also get out of the map sometimes. I recommend that in a V2, you raise the wall height to make SURE that there's no way of getting out.
Getting out is possible, it's not easy to do but you are able to get out. To get out you would have to try to specifically get out since i made walls covering all the main areas you should be floating through. The only thing i can say to that is your wasting your teams time trying to do anything other than take flight into the hill. I doubt I'll make a version two considering i would have to completely remake the map.

And as far as people spawning outside the map, that problem shouldn't be an issue anymore.

Last edited by Ell3ment; 06-04-2009 at 10:38 AM.
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Old 06-04-2009   #16 (permalink)
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I agree, people will get out no matter what you try, unless you remake this in the skybox, which I DON'T recommend. It only ruins gameplay if someone gets out, plus they will regret it in the end, so it shouldn't be a problem.

As for the gameplay, this is something I haven't seen yet, it uses something similar to the flying containers on Last Resort but is much more fun and creative. It makes you feel like you are walking in an asteroid belt when lots of blocks go into the air and when you fall you get that exhilerating feeling. This is really one fun game and the map itself seems forged to perfection. I'd give this a 5/5 for a map, and actually, that seems to be the first I've ever given out. Congratulations. This should be, in my opinion, featured.

And lots of maps have been escapable, such as help's on the way. There are many ways to escape but it only makes it worse for you because it ruins gameplay. So for this map, it shouldn't be a problem either. Great map!

All you need to know about my next map, a Judgement gametype map.

Help me remake L4D.

My Maps:
Beach House - Based off of L4D Lighthouse
Supply Stop - Smaller Orbital, with an elevator
the Trainyard - Judgement add-on
Deadly Drains - Based off of L4D, The Drains
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Old 06-04-2009   #17 (permalink)
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This map is pretty cool and looks like you worked really hard on it but i dont see the point to it.... it's not really all that fun

This map looks pretty cool and it looks like you spent a lot of time forging it, but i dont see the point to it... it's not really that fun
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Old 06-04-2009   #18 (permalink)
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this game is so fun and it plays well...the only thing that happend was that....my friends suck with bruteshots so it was an easy win for me lol, but i love this game its so fun and all my friends keep asking to play agian.

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Old 06-05-2009   #19 (permalink)
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Originally Posted by stringcheese91 View Post
This map is pretty cool and looks like you worked really hard on it but i dont see the point to it.... it's not really all that fun

This map looks pretty cool and it looks like you spent a lot of time forging it, but i dont see the point to it... it's not really that fun
Way to say the same thing twice.

Anyways, this is one of the most innovative minigames yet. We need more forgers like you with these kind of ideas. The way it is built is outstanding as well. Everything was laid down so neatly and evenly. Having the map breakable is a small issue, but it ends up harming your team in the end. Maybe you should have a teleporter taking you back inside the map (if possible)...great fun, nice but not overwhelming aesthetics, 10/10. If you ever need any testers, I'll be there.

My best maps maps:
TC Conference B (slayer)
Skyscraper MT--A Monster Trucks map, remake of the Mario Kart 64 battle map

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Old 06-06-2009   #20 (permalink)
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The innovative of the map is amazing. The design is incredible. The gameplay is addictive. The results are funny. Like this!



My favourite minigame of all time. Incredible. Well done. 10/10

My Maps

High Life

Upcoming Maps

Altitude
ETA: June 2009
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