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Old 04-14-2008   #11 (permalink)
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Quote:
Originally Posted by Meta93 View Post
does it really matter how new you are? I'm new here. I just get tired of all the newbies complaining over every piece of critique they get and then going on a defensive spree.
I agree I may have been a little harsh defending myself, but I got flamed, instead of trying to help he just bashed me. Look at my other posts, they are detailed. I am not making an excuse that I am new, but give a guy a break. i spend my time to build good maps for people to play, and then you come on my thread with my map and bash me. I take critism very well, but if you want to critisize, then you can do it without bashing me. Thiere is not alot to this map. So I didn't have as much to say. Sorry if anybody thinks I am rude.
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Old 04-14-2008   #12 (permalink)
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About the map:
Looks like this might be fun. Do you only use plasmas or do you use spikes too? Also, the hammer idea sounds like a cool twist.

About the post:
My advice: Add more pics (for instance: what does the deathpit look like, how wide are the platforms, etc), remove the cry baby stuff from the main post, and just ignore those who anger/annoy you. Definitely don't take offense. Most of the time, people only want to help (both with your map and in maintaining the high-quality standards of ForgeHub map posts).
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Old 04-14-2008   #13 (permalink)
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Quote:
Originally Posted by WetBeaver View Post
About the map:
Looks like this might be fun. Do you only use plasmas or do you use spikes too? Also, the hammer idea sounds like a cool twist.

About the post:
My advice: Add more pics (for instance: what does the deathpit look like, how wide are the platforms, etc), remove the cry baby stuff from the main post, and just ignore those who anger/annoy you. Definitely don't take offense. Most of the time, people only want to help (both with your map and in maintaining the high-quality standards of ForgeHub map posts).
I am taking your advice. I cant post more pics untill I get off work. But will do that tonight. Thanks for the advice.
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Old 04-14-2008   #14 (permalink)
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Map looks alright. I hate it when there is a constant explosion sound in the map though because its annoying and makes the game laggy.


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Old 04-14-2008   #15 (permalink)
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Originally Posted by MNM1245 View Post
Map looks alright. I hate it when there is a constant explosion sound in the map though because its annoying and makes the game laggy.
Beleive it or not there is little explosion sound because the death trap is pretty far away. Also I NEVER have lag in the game. I tested all this very extensively. Thanks for the comment. Tell me what you think.
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Old 04-14-2008   #16 (permalink)
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I've had deathpits in both of my published maps. I had the same problem. LAg.
However, there is a solution. Place the reciever nodes outside of the map (Foundry) so when people go into the nodes instead of falling into laggy explosives they "fall to their deaths", painful but lag-free.
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Old 04-14-2008   #17 (permalink)
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Quote:
Originally Posted by MattDGiant View Post
I've had deathpits in both of my published maps. I had the same problem. LAg.
However, there is a solution. Place the reciever nodes outside of the map (Foundry) so when people go into the nodes instead of falling into laggy explosives they "fall to their deaths", painful but lag-free.
How do you place it outside the map?
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Old 04-14-2008   #18 (permalink)
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http://www.forgehub.com/index.php?pageid=gol

Its called Forging 101. Check it out for a bunch of cool techniques. That direct link will take you to the section on glitching out of maps.
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Old 04-14-2008   #19 (permalink)
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Quote:
Originally Posted by MattDGiant View Post
http://www.forgehub.com/index.php?pageid=gol

Its called Forging 101. Check it out for a bunch of cool techniques. That direct link will take you to the section on glitching out of maps.
Education in Forging have I must to become Forger Knight. :)
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Old 04-17-2008   #20 (permalink)
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Snow Dodgeball
Try out my new map. This is a beta map.
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