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Old 07-04-2009   #51 (permalink)
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I think a way to make the continents a bit less flat would be good, like try and merge in a small hill or 2. Anyway, its a good use of the territories game that seems to never be played.

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Old 07-06-2009   #52 (permalink)
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I have considered that, but that seems so crazy tedious to do with boxes. Maybe I'm just not as good at forging as some people, but I just think I would mess it up. Plus, the boardgame is flat :) Haha (yeah that's an excuse)

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Old 07-08-2009   #53 (permalink)
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can we get some people together to play this? i really wanna play buut its hard to get 16 players
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Old 07-10-2009   #54 (permalink)
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Really good job on the gametype but I think the map could have been made a bit more interesting (mountain ranges would have been awesome. I personally don't mind the long respawn times, and I think it's for the best of the map. This is definately the best adaptation of the board game that I have seen, yet I'm not sure why everybody tries to recreate everything in halo.
4/5 from me, plus a dl!

EDIT: Oh, and what's up with the island between South America and Africa? Either my geography class has failed me, or you're recreation of the globe is inaccurate.

Last edited by Matt666; 07-10-2009 at 01:00 PM.
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Old 07-10-2009   #55 (permalink)
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For a Version 4.0 you could decrease the height of each country and increase it at certain land masses such as the rocky mountains (to add a little bit of cover) and decrease the height of a country even more for lets say: the grand canyon. Also I know you could make the map bigger. Its looking good and fun so far but these are just little suggestions.
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Old 07-10-2009   #56 (permalink)
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Hey guys I appreciate the insight!

Matt: In the original post I explain that the island between Africa and South America is the only intentionally inaccurate part of the map that I created. It is because in the board game, the two are connected. This map is based on jumping, so that eliminated a bridge, leaving me with an island. Teleporters looked awkward, too, and are too easy to use. If you realy don't like it, you can delete it after you download :)

Chronic: I am not sure I can make the map bigger, I ran into my object limit, unfortunately. Adding high mountains and cravases would actually decrease the size of the map, because I have run into my object limit . . . unlessa whole box with no point is supposed to stand for a mountain ;)

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Old 07-10-2009   #57 (permalink)
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Personally I'm a fan of the board game (I may think it takes a little too long...), so I have to say you've done the best I can think of for making a turn based board game a realtime shooter. I'd have to agree with Benji4611 in saying that cover is sort of a problem with this, but that could only lead to improvement. Perhaps real globe indentions such as mountain ranges could provide a little more interesting terrain?
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Old 07-15-2009   #58 (permalink)
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But is cover really necessary with shotguns, swords, and and hammers? Seems like it would just cause a lot of camping . . .

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Old 07-15-2009   #59 (permalink)
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This looks like an excelante map. I can't wait to download it!





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Old 07-20-2009   #60 (permalink)
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Thanks a lot!

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