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Old 04-19-2009   #1 (permalink)
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Somali Pirates (v1/v1.5)


Somali Pirates
Created by Grubish360

Supported Gametypes:
Multi-bomb: Version 1
1-bomb: Version 1.5

Map Description
This map is best played with 8-16 people. Basicly the Somali Pirates attempt to plant the bomb on the defender's cargo "ships". The cargo ships elephants.

Version 1.5: This version has only one elephant to defend and is used with 1-bomb gametypes.



Somali pirates spawn area.


Cargo ship 1 where deffenders spawn and deffend. (Removed in v1.5 if using 1-bomb gametype.)


Cargo ship 2 where deffenders spawn and deffend.


Inside cargo ship 2.


Somali pirate heading out to attack.




Enjoy. I'm open to suggestions.

Download Somali Pirates - Use with multi-bomb
Download Somali Pirates v1.5 - Use with 1-bomb

Last edited by grubish360; 04-19-2009 at 08:21 PM.
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Old 04-19-2009   #2 (permalink)
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This looks very interesting... Very interesting indeed.. I'm glad that this is the first pre DLC map i've seen in days and it looks pretty good concept wise. The only problem is that if the people who aren't the pirates don't move the elephant at all and just camp where it spawns. It would be much easier to hold out there than on the open routes. You could fix this simply by making fusion coils spawn to blow things up or send the elphant flying out of there after say 30 seconds into the game. All around good job on the map but i need to delete some things on my Hard drive before i cand download.

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Old 04-19-2009   #3 (permalink)
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It actually looks pretty good for a non DLC map. It seems like an interesting gametype that could be a great casual game with friends. The cargo ships also look great, with a perfect balance of weapons. One thing I'm confused about is why there are two places to plant. Does that mean that the pirates can attack either one, or do they have to attack both. It seems like they could just rush one and make it impossible to defend.
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Old 04-19-2009   #4 (permalink)
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Quote:
Originally Posted by AItius View Post
It actually looks pretty good for a non DLC map. It seems like an interesting gametype that could be a great casual game with friends. The cargo ships also look great, with a perfect balance of weapons. One thing I'm confused about is why there are two places to plant. Does that mean that the pirates can attack either one, or do they have to attack both. It seems like they could just rush one and make it impossible to defend.
The pirates can attack both if they want. In version 2 I might try this with only one elephant, so that I can use my origanal idea with 1 sided bomb games.
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Old 04-19-2009   #5 (permalink)
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Quote:
Originally Posted by grubish360 View Post
The pirates can attack both if they want. In version 2 I might try this with only one elephant, so that I can use my origanal idea with 1 sided bomb games.
That seems like a better idea, but maybe reduce the power weapons if you do that. It seems to easy to just leave one elephant alone and rush the other. Maybe a teleporter on each could help, allowing the defenders to switch back and forth between the two. Overall, it looks like a great concept, that just needs some touching up and playtesting.
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Old 04-19-2009   #6 (permalink)
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Good idea, too soon for the name, lol. You may want to add teleporters inside the elephants or within a good distance because spawning issues can occur, and you end up with the whole team on one elephant. Try to balance out the vehicles and attackers spawns could be put in other places, so the elephants don't just run away to the other side. Good concept, 3.5/5 could be a 5 with a v2.


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Old 04-19-2009   #7 (permalink)
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I thought about putting teleporters inside the elephants, but then it occured to me that the pirates could just use the teleporters to get to the other elephant.
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Old 04-19-2009   #8 (permalink)
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Alright! I finished v1.5. Basicly its the same thing with built for the gametype 1-bomb, which is a default gametype bundled with Halo 3. Enjoy.
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Old 04-19-2009   #9 (permalink)
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Seems like a very interesting and original game. But, the title could be offensive to some. It is almost like making a map based on 9/11 or Cancer. Many people are dying out there because of these pirates. Another thing, "Somalia" is spelt wrong. Sorry for being full of criticism, but my mind speaks much!

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Old 04-20-2009   #10 (permalink)
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Well done, i mean you could have gone and made a proper cargo ship on foundry or sandbox etc, but i prefer the old maps (mostly) and people who make awesome maps on the old maps are more skilled than those who make awesome maps on the DLC (with some exceptions like titan)
Its pretty good, maybe a contraversial title, but looks quite fun to play.
Id DL (if i had a working xbox :( )
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