Drive and shoot
Created by chung wii
this is my first map to be posted on forgehub so any constructive criticism would help. =)
Supported Gametypes
drive and shoot
Map Description
This map is basically what it seems, you either get in a goose and drive to stay alive, or you shoot to stay alive.
Gameplay
Humans - (magnum) 200% gravity, and 50% speed. (you need to drive. lol) Drive mongeese (gooses?) around the map with limited cover to keep themselves from dying. Their shields do not recharge, and they have normal shields.
Zombie (sniper)-Has 4x overshield, 200% gravity, and 50% speed. he must stay in his sniper tower and shoot down the drivers as they go around the map. (It is difficult and can help with high speed sniping if you're into that...)
Last man standing-Has 100% speed, 50%gravity, 2X overshield, and good invisibility. (it takes about 4 sniper shots to kill him, 2-3 headshots.) He can be seen by his overshield, and if you shoot his overshield, he goes invisible, making it hard to get the last shot, but still possible. he has to go to the back base (the one with no vehicles) and grab the grav lift. He looks down and see's a ledge, deploy the grav lift on it, back up, and run forward. He has to do this with precision and quick speed. Once he does that he will get a custom power-up, and then a shotgun. (custom power-up enables him to kill the sniper/hunter with one shot most of the time.) The pictures will explain the last man standing objectives.
Story
well, I got this idea when I was playing on sandbox, (team snipers) with my friend and his squeaker brother. His brother got in a mongoose and started driving in circles, it was fun trying to snipe him and I thought that the idea had some potential. It sparked the idea for my map.
Now to some screenie's!
Overview

Cover image

Cover image 2 (with ramp)

Sniper tower

Mongoose and human's spawn

Exit of mongoose room

Area with lease amount of cover, good 2 shots, and headshots are made here.

view of ramp
(this is the most confusing part of the map to explain. This is where the sniper get's killed. I made it so that if the sniper was dumb enough to jump down to try to get the last man's custom power-up, he couldn't. here are pictures that help explain this process.)
grav lift part, sniper can see you once you drop the grav lift so move fast!

deploy here...

jump onto this ledge, grab custom power-up, and shotgun. (The regular players, or the sniper cannot get the power-up, I've tried.

If you look behind the custom power up, you see an interlocked teleorter, if you go through it, it will send you to a receiver node on the other end of the wall. Making it uncheatable. And impossible for the sniper to get it because there is a wall between him and the power-up.

Walk through teleporter...

Once you go through the teleporter it takes you to a receiver node with a grav lift under it which shoots you up towards sniper tower. (as shown)

Bam! I got the sniper!
More action shots (these are kinda funny. =)
wow, he missed

Boom headshot! (keep in mind it take 2-3 for a kill...)

I win with a headshot... I'm too good.

That was a close one...

Epic fail...
Download link for MAP
Download link for GAMETYPE
That's All folks, I hope you liked it, and I encourage you to give it a try and see how it plays. even if you don't think It is a great map. I'd appreciate it guys. =) (if there is anything else you think I should do in the V2, I'd appreciate you guys letting me know and i'll get to making it ASAP!, Thnx to forgehub, cheesjam, snakefire7, coolblue67, hairball slayer, A PREDATOR, and I think that's all. Peace! chung wii