Quote:
Originally Posted by goatnuts420
Yah it will work with the tremor and mouse game-type if you switch it to 2 zombies at start. But why not just download this game-type.
Nice job with the post adelyss, It looks really nice, I am glad I didn't make the post otherwise it wouldn't look so sexy.
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Thanks goat, I'm just getting used to PS so the Header pictures are not the best but I'm sure over time I'll get better =D.
Quote:
Originally Posted by HydroZoid
wow talk about a renowned member of forgehub adyless, rube goldberg winner,one of the better at dlc merging/ interlocking, and so many nice maps. quite a resume you've got there.
this map however is pretty nice. looks like a good support minigame as there are two tremors to make up for if you have retards in ur party(my parties alot)
this definetly needed to get done, i was really getting tired of being stuck in foundries tiny boundries. and you tremor release system is pretty awsome. howd you get a crate/ g lift in there?(rhetorical)
interesting job. also, is the center accesible?
EDIT: lol duh, in the screenie. duh.
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Yes yes, The sad thing is..Most of my maps never did get a lot of DL..but I am known by some of the in crowd of FH. Also Lol like Goat Said he did actually Geo-merge the boxes but I did show him how to set it up ;). Finally I agree with the foundry part...Foundry Splattering maps are hard to pull off...but there have been a few for instance Tremors in Mouse...what Tremors n Rats came from lol.
Quote:
Originally Posted by halodudeguyman
WOW! this is better than all of the other tremors maps. the ramps are really cool. i dont see anything that needs improving. i have a few questions though. 1. How did you get those teleporters in there?!?!!? Please tell me. 2. What are those teleporters on the side of the cliff? 3. Can it be more than 13 players?
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1. To get the teleporters in there you have to have two people in forge...now simply place the teleporter on top of the window and the Non host has to Tele-Tap the teleporter multiple times to get it in there...If you don't know how to Tele-tap PM me and I'll explain it more.
2.The senders on side of the cliff are death teleporters to keep those annoying kids that want to break the map by sitting on the ledge making it really hard for the tremor to get them without falling off.
3.Oh yes you can play up to 16 people...its just you might get some lag if you have bad connection with more people...I've played with 16 people and I'll say the more the better.
Quote:
Originally Posted by Tydo
wow, this is pretty great. It worked well and played nice, most area's were blocked of but some of my map breakers found a way in(don't ask me where!). But it was pure mindless fun and that's what counts. Also this is fun to forge in, just driving in a multitude of vehicles is rather amusing and the ramps work great with mongooses. 4.5/5
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Can you please ask them how they got out I'd like to know, PM me it and I'll see if its worth trying to fix.