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Old 12-17-2008   #1 (permalink)
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Slit Pinball 2




Download Map (updated jan3rd)
Download Gametype


Hi peeps. Does anyone know what slit pinball is? raise your hands if you've heard about it. What? no one!? oh well, it doesn't matter if you've heard of it or not, slit pinball 2 is coming your way!

Before I start I would like to thank some people who have helped me with this map. Brawler and Inferno were a big help on the actual table and should be commended for their work.

A person I know as Death Toll was actually the main reason for this here second slit pinball. He was there for moral support but also created the actual new mechanism for how slit pinball 2 works.

Some peeps that really helped "test" the map were Speed-e-cake and redshadow1337. They found out all the major problems with the map and even sent me videos to help me fix it. I am in their debt.

Thanks to these people and all those that helped test.

How to play!

-Ok the game is very simple. Humans spawn inside some kind of container with brute shots and other weapons.
-They use their weapons to keep a soccer ball from rolling down the table by shooting at the soccer ball through the slit
-Zombie tries to distract or obstruct humans goal
-If soccer ball makes it down to the bottom, zombie is free to go through teleporter
-zombie kills humans

Pictures:


Humans spawn in this newly made apparatus and prepare for some pinball fun.


Just look out the slit and you have a clear shot of the pinball


Zombie is right above you trying to screw you up


Oh Noes! The ball is gonna go through!!!


Zombie can go through once the ball has gone down and kill all the humans.


More in-depth
-Weapons and equipment for humans includes 3 plasma nades, a hidden rocket launcher, trip mine, grav lift, and deployable covers
-weapons for zombie include some grenades, a bubble shield, plasma pistol, and a flare
-humans should use the grav lift to try to launch the soccer ball out of the level
-The zombie can use the bubble shield so that the humans cannot hit the ball
-The deployable can be seen as a lifesaver because humans can give themselves a second chance with it
-The zombie can deactivate the deployable cover with the plasma pistol
-Rounds are 3 minutes long
-5 rounds
-zombie has 2000 percent health/ roughly two lasers will take him down

Thanks for reading. If there are any problems with the map or gametype please notify me ASAP.

Last edited by Blazen Nite; 01-03-2009 at 09:17 PM.
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Old 12-17-2008   #2 (permalink)
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Ah, yes Slit Pinball 2 is finally released. Honestly I believe this is one of the best mini-games ever. I enjoy both being the zombie and the human, and requirers good communication for the humans to succeed. It is no problem helping you either. And you should add more to your post like the mechanics and a big shot of the entire thing? :P


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Old 12-17-2008   #3 (permalink)
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Hey, Death and I are in the pictures. <3

Was a really fun game even though I didn't understand the mechanics of it when we played it.
This deserves some attention! I could really see this being featured in the future. (Wise words of DeathToll: Feature NAO!)

It's ballanced for both sides, that bubble shield can really screw you over. Just like the deployable covers can save your life!
I love the posibility of actually taking down the zombie when you lose too, even though you're at a serious disadvantage.

You can see me trying to lazer the zombie in one of the pictures. I failed. Don't get too bold, okay?

There's no such thing as too many grenades.
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Old 12-17-2008   #4 (permalink)
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This looks like pure genius! I'm going to have to try this out myself, but it looks like a very clever set up!

Just out of curiosity, how many players do you recommend for the map?
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Old 12-17-2008   #5 (permalink)
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Originally Posted by Draw the Line View Post
This looks like pure genius! I'm going to have to try this out myself, but it looks like a very clever set up!

Just out of curiosity, how many players do you recommend for the map?
Depends on your connection.
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Old 12-17-2008   #6 (permalink)
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Definite improvement over the past version, the bubble shields and zombie enclosure look like a very nice additions. For what I understand the deployable cover is used as an extra blocker on the pinball track, but can't this be used to keep the zombies from entering the human's room? I guess I'll just have to try it out.
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Old 12-17-2008   #7 (permalink)
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I believe this will get featured, it is well forged, and original idea, and a very well designed and exicuted. I am looking forward to playing this game, and i am very afraid it will be not much fun, because the lack of intensity, player control, and confusion amongst people new to this game. Regardless of the gameplay, in theory, this i a great idea and worth attention. Happy Forging!

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Old 12-17-2008   #8 (permalink)
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Very nice! Much neater than the last version also with a gameplay twist it seems, the zombie. I like how you let the zombie do something and not just make him wait. I have one question(if I missed this in the description oopsy) how does the zombie switch work? The one that lets him in the room? I remember showing you my map based off this and you liked my idea but you liked it with zombie more so I wonder if you used a teleporter again or some other switch, plz tell me.

10/10 for pure epic awsomeness! Good job!


EDIT: looks through the post again and found the part about the blocking, i'm assuming since the rounds are 3 minutes you used a min/max switch for the tele instead or just the same blocking mechanism as last time?
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Old 12-17-2008   #9 (permalink)
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Originally Posted by zackj191 View Post
Very nice! Much neater than the last version also with a gameplay twist it seems, the zombie. I like how you let the zombie do something and not just make him wait. I have one question(if I missed this in the description oopsy) how does the zombie switch work? The one that lets him in the room? I remember showing you my map based off this and you liked my idea but you liked it with zombie more so I wonder if you used a teleporter again or some other switch, plz tell me.

10/10 for pure epic awsomeness! Good job!
teleporter switch
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Old 12-17-2008   #10 (permalink)
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Originally Posted by Blazen Nite View Post
teleporter switch
But how? Does the zombie cage extend to the bottom of the place like last time? Or does the ball somehow get shot up and block it then? Please elaborate for my sake of wanting to know so bad and can't go on my XBox till tomarrow afternoon(it's late and I need sleep for school)
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