Quote:
Originally Posted by Speed-e-cake
Don't get me wrong, I loved the first Slit Pinball and I would love this one, if it weren't for the Humans being able to assassinate the Zombie from his spawn box. The Humans can jump on top of the open container that holds the trip mine to the energy blocker and finally, if angled properly, you can jump into the blocked teleporter that will put the human in the zombie box. This doesn't seem like a big problem of first glance, but every time someone got up there the zombie died because he didn't see it coming and because how awkwardly the receiver on the zombie's area. This problem can easily be fixed by blocking off that energy blocker, but if you don't believe me, I could take a short film for you.
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Ill see if i can use another mancannon to block that off
Ok I just fixed it and also fixed something else to make the ball go down smoother. Everyone who wants to play a good version of this map please download again. sorry for the inconvenience