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View Poll Results: What do you think of Gauss and Mouse?
Its good! 7 33.33%
In the wise words of Deathtoll "Feature nao!" 7 33.33%
Needs work 6 28.57%
dun wury u tryd 1 4.76%
Voters: 21. You may not vote on this poll

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Old 11-11-2008   #1 (permalink)
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Default Gauss and mouse.


Gauss and mouse
By stealth the one (resix)

Supported gametypes:
Gauss
you need the gametype to play the game right

Recommended # of players: 6-9

Map Description:
Have you ever wondered where the mice that survive the brutal attacks of the tremors go? They make their way in to the seweers here thay fall into a holding tank. Sadly they still have not escaped death. In 30 seconds a Gauss warthog floats its turret to the surface to wreak havoc among the mice.

Honor Rules:
Just as in regular mice and tremors and mice this has its own set of honor rules.
1. Mice should stay in mongooses
2. mice should not hijack the turret drive the warthog or ride in the side seat of the warthog.
3. Do not teabag the Gauss for you will be killed as shown in this pic




Need to know information:
1. no its not the game type makes the zombie invulnerable and only does 50% damage
2. the humans have 2x overshields making the zombie have to shoot them 5 times to kill them.
3. Mancannons spawns later on in the game for even more fun and enjoyment.

Also the games are way too short for the mongeese to respawn and if the game lasts long than that means that there are many people alive driving the mongeese so they than in turn can not respawn.

Now for the pics:







Gauss zombie waiting area











Anti teabag proof fusion coil



and poof hes gone





Elite says "FEECHURE NAO!!! kthxbai"


Download Gametype You kinda need this to play the map.
Download map

and to learn how to do this warthogturret glitch go here http://www.forgehub.com/forum/halo-f...-w-o-mods.html

Edit: V1.1
Ok today i had some time to work on the map and i made it a little better and also i added an improved gametype.

Changes to the map:
added more floor area
now the map supports 16 players

changes to gametype:
vehicles are now indestructible


Remember you can still download the original if you want but for a better time i suggest trying v1.1
Download gauss v1.1
Download mouse v1.1

also
In the words of Huntar, FEATURE NOA!


Last edited by Stealth; 11-12-2008 at 09:35 PM..
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Old 11-11-2008   #2 (permalink)
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this is a sweet map i love how the warthog rises up
at lest the humans have a chance because they can assanate him
4/5
at lest there is no where to hide
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Old 11-11-2008   #3 (permalink)
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Quote:
Originally Posted by David250 View Post
this is a sweet map i love how the warthog rises up
at lest the humans have a chance because they can assanate him
4/5
at lest there is no where to hide
the humans cant assassinate the zombie the point is to be last man standing and rope yourself in 5 points! also i have tested this out with many fh tester guild people and they really like it.

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Old 11-11-2008   #4 (permalink)
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Looks pretty cool. I like the Elite (lol), but my favourite part? Is the fact that I haven't seen this before. This, to me, is completely original. Great theme, cool map, and nice tactics to keep everyone on their toes. 4/5. Very nice map. Keep on Forgin!

EDIT: W00T! 100 posts!




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Old 11-11-2008   #5 (permalink)
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I have seen that somewhere before. I believe someone posted a thread in halo forge discussion about that, so just try not to take credit from the Guass thingy. But i do like what you did with the boxes. Maybe we couold play this sometime.


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Old 11-11-2008   #6 (permalink)
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wow. this is cool. its like combining whack a spartan with tremors and mice!
"dont teabag the gauss!" lol! cool minigame! what happens when u drive on top of the tremor? is he just like a bump?
5/5. very orginal and well done!!!

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Old 11-11-2008   #7 (permalink)
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Guys, I'm going to tell you right now, this has got to be one of the most original and best mini-games I've played. It completely revamps Cat n Mouse, yet leaves it with that same hectic and fun feel. If you are looking for shorter, faster games, then this is the way to go. The "Cat" actually finishes everyone off quite fast, and before, teabagging was a problem, but now, its literally impossible to cheat on this mini-game.

No joke, I say this has my vote for feature, the gameplay is truly amazing.




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Old 11-11-2008   #8 (permalink)
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ya, i remember seeing a hide and seek map where the ghost rose from the ground, but you did not give credit to that guy. if you thought of this idea on your own, i apologise, but otherwise, he deserves credit


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Old 11-11-2008   #9 (permalink)
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Quote:
Originally Posted by AItius View Post
ya, i remember seeing a hide and seek map where the ghost rose from the ground, but you did not give credit to that guy. if you thought of this idea on your own, i apologise, but otherwise, he deserves credit
i thought of this on my own with help from this tutorial that truly gave me the inspiration for my map
http://www.forgehub.com/forum/halo-f...-w-o-mods.html

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Old 11-11-2008   #10 (permalink)
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Aww, goddamn it. I made something almost exactly like this, but I never got around to posting it. The two are different enough, though, so if I do post my map and gametype (turkey shoot on open range), please don't think I stole your idea. Nice map, by the way. A bit small in my opinion. Also, wouldn't the respawning mongeese get in the way of the mice?



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