Probably the two most satisfying feelings in Halo are splattering with a Ghost and successfully sticking a moving vehicle. I’ve decided to combine them in this infection variant. The zombies zoom around in Ghosts and the humans defend themselves with stickies.
The map has a really simple layout, one that’s set up to support smooth movement with the Ghost, lots of jumps and wide open spaces.
The defining feature of this map are the two ramps connected to either side of the main structure. Ghosts can ride up this thing and land at the top.
From there they can boost over onto the overhanging fence platform.
If you’re pro though, you’ll cut out the middleman and just boost diagonally strait from the ramp onto the chain link fence area.
On the back wall are a couple fence platforms separated by small gaps. Hit the boost here, stay straight, and you’ll fly across no problem.
Stick if you're a human
Splatter if you're a zombie
Gameplay is just that simple.
I have a lot of fun designing maps around Ghosts, and if people like the idea of this gametype I’d love to make a bigger version on Avalanche. So let me know what you think.
Map: Zhost Hill
Gametype: Zhost