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Old 11-10-2008   #21 (permalink)
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Batty, this looks awesome!

How does it play 12 players completely casually, for my TGIF? Just wondering.

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Old 11-11-2008   #22 (permalink)
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Quote:
Originally Posted by Insane54 View Post
Batty, this looks awesome!

How does it play 12 players completely casually, for my TGIF? Just wondering.
Thanks Insane.

I only tested it with a small group of guys, just four of us all the same tv. It seemed to work fine though, and most people in this thread who did play with big a group apparently liked the game.

Any more than 9 or 10 people might be a problem though, just because there are only eight Ghosts on foundry. Towards the end of the game you might end up with a few zombies standing around with nothing to do.

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Old 11-12-2008   #23 (permalink)
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This looks like some interesting gameplay. I like the interlocking, and the halfpipe sort of thing.... Anyways, the map looks great! I like the whole aspect to it. I think there should be another version making it a tremor and mouse type of game... This is sort of a tremor and mouse, but like humans get mongooses and zombie has chopper/ghost... Anyways, nice map! 10/10


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Old 11-12-2008   #24 (permalink)
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THIS IS RIDONKULOUS!
This looks hilariously fun!
I hope to play this in the next TGIF.
This has beautiful interlocking and just looks like a lot of fun.
5/5
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Old 11-15-2008   #25 (permalink)
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NICE!!! this map looks great! the ramp looks like it was forged by a pro (not saying you arent). i also like how unlike a lot of zombie maps you gave the humans a chance if i could i would play this 24/7 (or untill you came out with another map) great job 900000000000000000/900000000000000000 (and yes sadly i did count out those zeros) (i have no life :( )


its not team killing its called being colorblind


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