Quote:
Originally Posted by DDjusD
this is very easily escapable
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did you even read the post? i would love to see you escape a map with 200% gravity.
anyway... nice job. it looks really clean despite the lack of interlocking (you can find a guide to it
here). it would be cool if you added an infection gametype to this, like a "get out of the maze before you get pwned by the zombie" gametype.