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Old 10-28-2008   #1 (permalink)
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Death's Labrinth

Death's Labrinth is an infection map maze. (I know Labyrinth is spelt wrong, but thats because the actual spelling wouldn't fit) This is similar to Predator, but the zombie has more gravity, and is somewhat slower. Also nobody can get out of the maze at all thanks to the ceiling, so nobody has to worry about a zombie jumping down on them. Well this is my first map post on forgehub, I hope you all like it. Here is some pics:

Human Spawn


Zombie Spawn


After 10 seconds, man-cannons spawn to keep out non-playing people and cheaters


After 10 seconds, a grav lift spawns to release the zombie


Once Players spawn, they walk into the "Teledoors"


"Teledoors" lead to the inside of the maze


Merged Tunnel


Crouching Trap


Zombie Attacks






-Download Map-
Death's Labrinth


-Download Gametype-
Reaper

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Old 10-28-2008   #2 (permalink)
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In your sixth picture, the receiver node is above the ground.
It would look nicer merged upside-down below the floor.
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Old 10-28-2008   #3 (permalink)
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Quote:
Originally Posted by Sotha Sil156 View Post
In your sixth picture, the receiver node is above the ground.
It would look nicer merged upside-down below the floor.
Yea i forgot to flip it before i saved it. thnx tho. ill update it later. and ill merge it into a wall or something on the ground, hidden from view
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Old 10-28-2008   #4 (permalink)
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It looks nice, but you should draw a layout of the maze. Do it in MS paint, its easier than you think.

Other than that, its pretty cool! You had a nice use of Tele-doors, and an awesome (But basic) way of getting AFC People out!

3.5/5, keep going at it!


Sector - An Infection game
based on "Dark Sector."
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Old 10-28-2008   #5 (permalink)
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The tunnel looks kinda nice but I dont know about the rest. It looks like that you've gotten the idea from The Lost Chamber, right? Thats what makes your map very unoriginal. Also, some more pics would be nice so that we can know more about this map. 2.5/5

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Old 10-28-2008   #6 (permalink)
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lol humans spawn in mansion compared to the size of zombie spawn :P i dLd it

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Old 10-28-2008   #7 (permalink)
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Quote:
Originally Posted by I BlacKOu7 I View Post
The tunnel looks kinda nice but I dont know about the rest. It looks like that you've gotten the idea from The Lost Chamber, right? Thats what makes your map very unoriginal. Also, some more pics would be nice so that we can know more about this map. 2.5/5
iv nvr heard of lost chamber but ok
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Old 10-28-2008   #8 (permalink)
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Looks alright, but if the humans have unlimited ammo, there could just be one or two humans walking backward, shooting down the tunnels as the rest progress. (bad)

I like the crouch trap. Good anti-camping tactics too!

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Old 10-28-2008   #9 (permalink)
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looks good ill dl.

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Old 10-28-2008   #10 (permalink)
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I like this map a lot. I am a big fan of custom games and especially infection. I do have to ask, when you say the zombie is slower and cant jump are you saying he is sort of a "fat kid" because I dont like those kinds of infection games but I can change the rules if I must. The map looks very nice. I dont see any geomerging but it is not nescesary in some maps and this map falls into that catagory. I like the interlocked tunnel. There seems to be some challange in compleating the map. By the way, does the map have an end to it. If it does, it isnt loaded with thousands of guns is it. Anyway, this map is very well constructed and a very good first map post. You actually embled your pics unlike the other 99.99% of people on there first post. I will download your map and ckeck it out because it does look very good from the pics.



Current Projects-
Surviving heroes
MLG Slash-Still in thinking process.
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