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Old 10-24-2008   #1 (permalink)
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Default Death Square


By Itj101,

Have you guys ever heard of Four Corners? That fun game you used to play in school at certain times? If you have, good, but if you havent, bear with me for a second. In a way, a made Four Corners into a "SCARY" game. You sit in the corner, all the time wondering, "Is he gonna pick this corner? OH GOD, DONT PICK THIS CORNER, HOLY CRAP HE PICKED THIS CORNER, RUN!!!!" But you cant...

Here is how to play.
Humans
1. Run to a corner
2. Beg in your mind he's not going to pick you corner.
3.(Optional, and if he picks your corner) Panic and scream in fear as he comes to chop off your bladder.
4. Restart until 3 minutes passes.
Zombies
1. Wait until you can go into the teleporter, if you try to break the teleporter guards, then you will die...
2. Go in the teleporter and cause fear and/or panic.
3 Jump onto the first wall in which you came, and then jump back through the teleporter. If you try to cheat by staying there and killing more than one corner at once, then you will die.

Here is how the map works:
Zombies spawn in a box and find four teleporters in which they can go in, they cant go in though because of grav lifts in the way, after 30 secs, grav lifts will be destroyed, and they can choose a teleporter.
Humans spawn in the "Death Square" and they scramble around to choose a corner and after 30 secs, pallets will spawn to force them in the corner they choose. If they didnt get into a corner, they will be killed by wooden boxes that spawn and push them upward into a man cannon that sends them outward to fall. Fusion coils and propane tanks will then explode after 15 secs to destroy all the pallets and wooden boxes to form a new slate. All this happens while the screen gets darker and three minutes.

The humans live the fusion coils, the zombies cannot.
Zombies can kill, humans cannot.

Only playable with up to 9 people.

Now the pics.


First Darkening, probably just a helmet malfunction.


Second Darkening, wait, whats happening?


Final Darkening, What the hell is going on?!


The Death Square


Separation of Pallets


Happy Halloween....

Map:
DOWNLOAD DEATH SQUARE
Gametype:
DEATH RUN
Have Fun


Quote:
Originally Posted by bluepenguin32 View Post
Can you help me i am an ellet(don't know how to spell it)
Gold Membership (first one)

Silver Membership (second one)

My maps:
The Line V2, Hail

Last edited by 101Productions; 10-24-2008 at 08:34 PM..
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Old 10-24-2008   #2 (permalink)
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Instead using boxes to push the people not in corners into man cannons,
you could have blocked teleporters in the not corner areas and
use a simple switch to unblock them when you want the people to die.
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Old 10-24-2008   #3 (permalink)
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it looks very cleanly interlocked and i like the story you cooked up, pretty funny. i also like that u made it uncheatable. but, one problem that i would have a problem with is the fact that humans just sit in a corner almost the whole time. i find that a little vexing. on a different subject, you posted your thread correctly, congratulations! you get +rep! nice job. 3.85/5


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Old 10-24-2008   #4 (permalink)
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Quote:
Originally Posted by Sotha Sil156 View Post
Instead using boxes to push the people not in corners into man cannons,

you could have blocked teleporters in the not corner areas and

use a simple switch to unblock them when you want the people to die.
One problem, I was out of teleporters lol!


Quote:
Originally Posted by Lemons Reloaded View Post
it looks very cleanly interlocked and i like the story you cooked up, pretty funny. i also like that u made it uncheatable. but, one problem that i would have a problem with is the fact that humans just sit in a corner almost the whole time. i find that a little vexing. on a different subject, you posted your thread correctly, congratulations! you get +rep! nice job. 3.85/5
Thanks! But the point of the game is to stay in the corners, and also, they run around and pick corners to stay in. The pallets and boxes blocking them are destroyed by explosives to run around everywhere again.

Thanks for the comments guys!


Quote:
Originally Posted by bluepenguin32 View Post
Can you help me i am an ellet(don't know how to spell it)
Gold Membership (first one)

Silver Membership (second one)

My maps:
The Line V2, Hail
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Old 10-24-2008   #5 (permalink)
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Hmmm the interlocking is very good. The concept is also orginal, I don't understand the concept of the darking, does it just do that for scary reasons or does it act as a timer? Over all pretty good. 3.5/5
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Old 10-24-2008   #6 (permalink)
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Eh the interlocking looks nice and the layout and gameplay looks nice but I think I would feel very crowded during this mini game
All together I think this could be fun good job

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Old 10-25-2008   #7 (permalink)
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Looks pretty cool although Im not much into games like this. Its very origanal which, is a very rare thing on halo. I dont care much for interlocking on a mini game map but it does look clean. I probably wont give you a rating because I probably wont play it. No offense to you its just I usually only play puzzle maps, and/or forge them. But overall it looks good and again very original and for that I give you a: GOOD WORK!!! pre-play type rating.


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Old 10-29-2008   #8 (permalink)
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Crap, guys, Im sorry, but I just found out my game doesnt work... Ill fix it ASAP, sorry.


Quote:
Originally Posted by bluepenguin32 View Post
Can you help me i am an ellet(don't know how to spell it)
Gold Membership (first one)

Silver Membership (second one)

My maps:
The Line V2, Hail
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