Hi! I have created a very fun and addicting mini game that can be hours of fun! SkyBomb 2.0 is not your ordinary mini game!
v2.0, rebuilt from the ground up, includes smoother surfaces, better looks, better game play, and a better map all together!
It is a LOT harder for rebels to try and assassinate the zombie, at least with the updated game type.
Humans: You job is very simple. Pick either the red, yellow, or blue open single box to hide in. Complete this task before the timer gets to 0:40, or you will be locked out and faced with death. Kind of an honor rule on this part, but I'll get to that later.
That's pretty much it. Just keep quiet and don't give away your location.
Zombie: The Zombie Spawns in a distant room holding a blocked teleporter, a four bullet sniper, and a soccer ball for your enjoyment. Pick up the sniper and wait 20 seconds for the teleporter to be unblocked. Advance forward. Once on top of the single box, take out any cheaters with your sword (save the sniper ammo). Rebels only seem to rebel once. After that they learn their lesson.
Now, try and guess which open box the most humans are hiding in. Once you have guessed, aim directly above the box you want. Snipe the pallet holding the fusion coil four times (Do not snipe the fusion coil). If you have guessed correctly, the fusion coil rockets down and blows up the helpless victims.
Tactics: You can either hide alone or all hide in one great pile. The more people playing, the more fun it can be!
This is where kill streaks start rolling in, which are always fun.
Honor rule (kind of):
Some Rebels like hiding in places the zombie cant see right away. There is not really anything i can do about this except give them a negative amount of points for a zombie assassination. Play fair kids!
This is not meant to be a very long game. It is suppose to be a very fun game in a maximum of 10 minutes.
I recommend putting it on invite only, and explaining to your party how to play, since it is confusing at first.
Anyway, here are the pictures!

An overview

Inside one of the boxes... Ha. scroll up and down quickly, it makes it look like the fusion coils are dancing =P

Another overview

The stairs to the top of the box look much nicer in v2.0. No more having to jump onto sideways doors.

A foolish rebel gets put to rest (from v1.0)
Problems:
Once in a Blue moon, the fusion coil will drop and land in the box, but will not explode. This is usually a result of lag.
Also, when the rebels get killed, the zombie can then pick up their pistol and use it to try to sky bomb two towers. No one has succeeded in this because the time ran out.
Also, some people new to the game snipe the fusion coil, not the pallet...
That's pretty much it! Hope you enjoy the map and gametype!
PbPePPer72
(updated!) SkyBomb v2.0 Map:
http://www.bungie.net/forums/posts.a...ileid=51289351
(updated!) Are you lucky gametype:
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