Outbreak is a fun addicting gametype that all people love. The main attraction of this gametype is a door that stops the zombies from attacking the humans for a short period of time. After 20 seconds the door will open. The zombies who have overshields and extra damage resistance will come through the door at a very slow pace. The door will stay open for 10 seconds and then close again. Giving the humans time to kill the remaining zombies while the others are stuck. After 20 seconds it will re-open again and so on. The humans have 3 main turrets and and another 2 for the last stand. (The last stand turrets are placed so they cant kill zombies unless they go up onto the human base). Here are some screen shots that might help you out. For the gametype edit number of zombies so if theirs 9 or less 2 zombies. 10-16 3 zombies.

This is the human overview, where they spawn. You can see 3 of the turrets here. The teleporter you see in the picture is a two way but on the other side are only sender nodes so you cant go through it only come back from it. The senders are outside the map incase you spawn out thier. This only rarely happens with games of 16 players.
This is the door seperating the zombies from the humans. You can also see one of the last stand turrets here. Thier is another turret on the other side.

Here is another view of the door on each side of the walls is where the last stand turrets are.

This is the zombie spawn. It is behind the dumpsters you saw in the last picture. The teleporter you see in the picture is a two way but on the other side are only senders so you cant go through it only come back from it. The senders are under the dumpsters so if a dumpster doesn't spawn you cant get down thier.
Author 1 of Map
Author 2 of Map
Supervisor (A.K.A guy who told us what was wrong with the map)
Download Map Here
Download Gametype Here (Required)