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Old 08-18-2008   #1 (permalink)
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Outbreak is a fun addicting gametype that all people love. The main attraction of this gametype is a door that stops the zombies from attacking the humans for a short period of time. After 20 seconds the door will open. The zombies who have overshields and extra damage resistance will come through the door at a very slow pace. The door will stay open for 10 seconds and then close again. Giving the humans time to kill the remaining zombies while the others are stuck. After 20 seconds it will re-open again and so on. The humans have 3 main turrets and and another 2 for the last stand. (The last stand turrets are placed so they cant kill zombies unless they go up onto the human base). Here are some screen shots that might help you out. For the gametype edit number of zombies so if theirs 9 or less 2 zombies. 10-16 3 zombies.


This is the human overview, where they spawn. You can see 3 of the turrets here. The teleporter you see in the picture is a two way but on the other side are only sender nodes so you cant go through it only come back from it. The senders are outside the map incase you spawn out thier. This only rarely happens with games of 16 players.

This is the door seperating the zombies from the humans. You can also see one of the last stand turrets here. Thier is another turret on the other side.

Here is another view of the door on each side of the walls is where the last stand turrets are.

This is the zombie spawn. It is behind the dumpsters you saw in the last picture. The teleporter you see in the picture is a two way but on the other side are only senders so you cant go through it only come back from it. The senders are under the dumpsters so if a dumpster doesn't spawn you cant get down thier.


Author 1 of Map



Author 2 of Map



Supervisor (A.K.A guy who told us what was wrong with the map)

Download Map Here
Download Gametype Here (Required)

Last edited by Hertz381; 08-22-2008 at 02:42 AM..
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Old 08-19-2008   #2 (permalink)
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i havent been one but if im wrong correct me its very nice and i see this must be your first map but it could be cleaned up but i would check out the forging 101 to learn more tricks




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Old 08-19-2008   #3 (permalink)
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This looks cool! Sort of like fat boy, except controlled and without the annoying guys that can run 500 miles an hour. And you don't have to check out the forgehub vids. The map looks fine. I can live with slight sloppiness, but I can't stand it when people overdo it.





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Old 08-19-2008   #4 (permalink)
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i havent been one but if im wrong correct me its very nice and i see this must be your first map but it could be cleaned up but i would check out the forging 101 to learn more tricks
Dude the map is fine it is all interlocked and all that. The only problem is the door is somewhat crooked but you dont even notice it when your playing


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Old 08-19-2008   #5 (permalink)
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3.5/5, because the map isn't that original, but I like the opening and closing doors so that made it a four, but the problem with spawning bumped it down.

Make sure you have used enough starting and spawn points for the game and the problem should be fixed.


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Old 08-19-2008   #6 (permalink)
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3.5/5, because the map isn't that original, but I like the opening and closing doors so that made it a four, but the problem with spawning bumped it down.

Make sure you have used enough starting and spawn points for the game and the problem should be fixed.
I used plenty of spawn points and even spawn areas it just still sometimes happened


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Old 08-19-2008   #7 (permalink)
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ok, but I hope you didin't replace some starting points with starting areas, because they don't mean that you spawn in that area, it just sets all spawns in that area to one team.


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Old 08-19-2008   #8 (permalink)
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ok, but I hope you didin't replace some starting points with starting areas, because they don't mean that you spawn in that area, it just sets all spawns in that area to one team.
oh thank you i will fix that


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Old 08-19-2008   #9 (permalink)
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dude this map is great, nice job interlocking


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Old 08-19-2008   #10 (permalink)
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atlast a decent infection map. the reason i say decent is because it has to many turrets but i guess thats ok because the zombies have overshields. may i ask how the door closes after 10 seconds then re opens again? and after 3 minutes wouldnt the zombies be locked into there own spawn-points


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