Soccer V2
Created by: myself (AKA l SilenceMmk l)
Download links:
Map Variant: Soccer V2
Game Variant: FIFA Street
Players:2-10 (5v5 at most)
Soccer V2 was a map that I made after playing TNT Polo. I was greatly inspired by the game, and I really had nothing else to do at the time. The arena is made for two teams of five only and has a few special features. The arena is about the size of 7 short boxes, but slightly smaller due to merging. The scoring system is put together in the same way TNT Polo is. If you go down the goal before you score you will just be teleported. Once you score with the soccer ball listen for the sound of a turret breaking and then head down the goal and plant the bomb. The map features an auto ball return system for those people who just want to play without worrying about scoring. The ball may occasionally get caught on the bomb spawn and planting spots, but for the most part it doesn't. Now it's picture time:
Yellow teams goal (They defend it):
Red teams goal (They defend):
One of the goals (That balls a little close....):
The ball return in action:
Sword or SMG, who will win:
Playing some goalie:
The Bomb spawn and placement spot:
To whoever plays, I hope you enjoy it. Please leave some comments on how I could make the map better, and the gametype as well. Enjoy!
Last edited by mushman101; 08-17-2008 at 05:12 PM.
The scoring system is just like an assualt game. You'll notice that if you go down the goal your attacking before you get the ball through you just get teleported. Well as soon as you score with the ball, the teleporter gets blocked and you can then go down the goal and arm the bomb. You should end up pretty close to where the bomb is when you go down the goal.
Well, you've created a soccer game without honor rules. And it looks good. How does the bomb return work, that is, if the ball is blocking the teleporter, how long do you have to get through and arm the bomb before it unblocks?
Well, you've created a soccer game without honor rules. And it looks good. How does the bomb return work, that is, if the ball is blocking the teleporter, how long do you have to get through and arm the bomb before it unblocks?
Does that make sense?
I think I kind of get what your saying, but it's not the ball that blocks the teleporter. There's a turret down where the ball goes through to get to the ball return, and the ball breaks that turret causing another to spawn over the teleporter. That's what blocks the teleporter. There's a total of 10 rounds, and one score of the bomb wins the round.
I think I kind of get what your saying, but it's not the ball that blocks the teleporter. There's a turret down where the ball goes through to get to the ball return, and the ball breaks that turret causing another to spawn over the teleporter. That's what blocks the teleporter. There's a total of 10 rounds, and one score of the bomb wins the round.
Ok, I gotcha. Nevermind. Thanks for the clarification,.
what is your gametype like? you could make all players invincible, and mabye give the goalie grenades or rockets. although that mite make it to hard to score. good map rho, 1st soccer map i've seen that i actually want to dl. Good Job!