Hijackman! V2
Created by Ace Of Light
Supported Gametypes:
Hijackman! V2
Map Description
IF YOU HAVE ALREADY PLAYED Hijackman!
<<Changes from the first version>>
Map changes:
-MUCH better arena, structurally and aesthetically.
-Box wall is higher
-Starting area looks better and has 2 man cannons to enter the
arena fast.
-Camo has been switched with a custom powerup
-Man cannons are now in the wall
-Catwalk removed and replaced with a teleporter system
-Ghosts spawn earlier
-Two plasma pistols now spawn at the same time as the chopper,
on the opposite side of the arena, to combat the chopper.
-Huge "HA" in the floor for Hijack Arena!(Thanks xR0ckNRollx for the suggestion!)
Gametype changes:
-Players do 0% damage, basically making players invincible
except to vehicle collision.
-Gametype allows weapon pickup (for plasma pistols)
-Custom powerup gives 15 seconds of Good Camo and 150% move
speed.
-Point limit extended to 20 points per round.
IF YOU HAVE NOT PLAYED Hijackman!
<<Read the following>>
BASIC CONCEPT:The Hijack Arena V2 is the map configured for
the Hijackman! V2 Gametype. Hijackman! V2 is based on this
simple but fun concept: Splattering people is FUNNY! The map
itself is nothing special- there are two starting areas with
two warthogs each, a teleporter system for drop-down hijacks,
and a large, open central area.
HOW THE GAME WORKS: There are 2 rounds that last to 20 points
OR 5 minutes each. Players gain 2 points by splattering
another player, but lose 1 point for assassination. This point
system, especially in large parties, forces players to have to
hijack to get a vehicle to kill people.
WHAT MAKES IT SPECIAL: There is an custom powerup in in the
middle of the arena that grants speed and invisibility, for
those OMG-I-GOT-HIJACKED-BY-AN-INVISIBLE-GUY moments (also
those omg-I-splattered-an-invisible-guy-in-reverse moments).
After 1.5 minutes, 2 ghosts will spawn. After 3 minutes, a
chopper falls from the sky (Warning: The chopper has been know
squash people waiting for it to spawn), and plasma pistols
appear at the opposite side of the arena to combat it. The
chopper is, in essence, the map's "Power Weapon".
The V2 version has already been heavily tested and perfected-
there is close to nothing that can be abused.Recommended party
size is 3-8 players. Trust me, with every player higher than 3
the fun doubles.
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The Arena
One of the Starting Areas
The Teleporter system
Unseen Aesthetics
Ghost and Chopper spawns
Action Shots!
Me doin' a wheely
Maverick doin' a wheely
Me hijacking Maverick
Maverick having bad luck
Maverick having bad day

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I want to thank my testers, especially XR0ckNRollx (for aesthetic suggestions), MelowMaverick (seen in above funny screenshots), and PhoenixMagicman (for teaching me outside-the-map stuff).
Download Hijack Arena V2
Download Hijackman! V2