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Old July 8th, 2008   #1 (permalink)
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Chicken Fight

Yes, the legal type.

Chicken Fight
By HumBoys





Remember the good old days, where you went to the pool, got two little kids on people's shoulders, and made them kick the crap out of each other? Well, it's time to relive the memories. Little kids not included.
Chicken fight is a large, open arena for 2v2 mongoose battlerifle/shotgun battles. Here are the pics and the description:

Gametype info:
Spawn weapons: BR and Shotgun
VIP weapon: Pistol and shotgun (he can't deal damage)
Damage: 75% (methinks)
Resistence: 200% (I'm pretty sure...)
Small amounts of vampirism
1 kill wins round
5 rounds
VIP is invulnerable
Only VIP can drive
points are ONLY given for killing non-vip.


An overview



The spawns


Hey, look! A spawn with a view!


The shield door keeps you level during your descent...


Allowing for a happy landing!


No!!! Don't camp in the base! Why?


Oh...


That's why...


No!!! Don't leave your VIP! Why?


That's why. His aurora is very protective. When you are out of the influential zone, you are very weak, have limited ammo, but can run normally (to return to your VIP)

Now, some action shots!



RAMMING SPEED!!!


The end! Thanks for reading!

Special Thanks to testers Marioman2495 and Tung44



NOTE: THIS MUST BE 2v2, IT WILL NOT WORK FOR ANY MORE TEAMS!
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Old July 8th, 2008   #2 (permalink)
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This looks like a really good gametype and it seems fun! I like the way you sealed off the rest of foundry and even incorporated the spawn area into it. I don't think i've ever seen that done before so kudos! The gametype seems very well designed and it is good that you added fusion coils to end camping!
This is a good map/ gametype!

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Old July 8th, 2008   #3 (permalink)
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This sounds pretty cool. The gametype seems like it eliminates cheating and camping. Great idea.

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Old July 8th, 2008   #4 (permalink)
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This is a pretty inventive Mini - game, but what happens if one team doesn't use a mongoose but stay close to each other? It would totally ruin the game because there is no reason why you must stay on the goose. To fix this you could make the VIP movement slower and make it so neither player can jump high, unless you have already.


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Old July 8th, 2008   #5 (permalink)
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I like the idea, but any changes I would make is to make it for more teams! it would be amazing playing this on multi-team, because then it gets really hectic, which is a lot of fun. Good job though humboys.
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Old July 8th, 2008   #6 (permalink)
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Quote:
Originally Posted by Speed-e-cake View Post
This is a pretty inventive Mini - game, but what happens if one team doesn't use a mongoose but stay close to each other? It would totally ruin the game because there is no reason why you must stay on the goose. To fix this you could make the VIP movement slower and make it so neither player can jump high, unless you have already.
Yes, this has been done to fix it.

Quote:
Originally Posted by Randle Scandal View Post
I like the idea, but any changes I would make is to make it for more teams! it would be amazing playing this on multi-team, because then it gets really hectic, which is a lot of fun. Good job though humboys.
~Randle $candal
So... anyone up for a v2 in a few months?
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Old July 8th, 2008   #7 (permalink)
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i remember playing this! this was preatty fun! i liked how you said that the shot gun was a claw/kick! well the realease looks good and the map, better! great job!
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Old July 8th, 2008   #8 (permalink)
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looks like something to break the ice in a custom party. lol very well thought out. i just can't believe i haven't seen more of these



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Old July 8th, 2008   #9 (permalink)
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i think this looks really easy to make it would only take a while but it does look fun


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Old July 8th, 2008   #10 (permalink)
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looks really fun, and I especially love the anti-camping device. This is a very well made mini game. DL'ing now
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