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Old 07-03-2008   #11 (permalink)
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not bad...

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Old 07-03-2008   #12 (permalink)
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I think this looks great. I love how the interlocking in the middle makes it look like a pattern Creativity 6/10 Play-ability 9/10
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Old 07-03-2008   #13 (permalink)
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Originally Posted by JohnBrodish View Post
I can see spawn killing being a HUUUUUUUUUGEEEE problem. That is of course unless you've somehow fixed it in the gametype (i.e. many rounds with only 1 life or invicible for 3 sec. after spawn.) Other than that it's a nicely done circle. Other than that the game looks like it would be boring after one game of it.
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you should have the spawns in the air or something

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Old 07-03-2008   #14 (permalink)
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looks nicely interlocked and looks very fun but did u change the speed because i can c ppl running of pretty easy but looks fun


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Old 07-03-2008   #15 (permalink)
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Originally Posted by DRiSCOLL View Post
looks nicely interlocked and looks very fun but did u change the speed because i can c ppl running of pretty easy but looks fun
No, it works best with normal speed. And thank you to the few who see the merit of this game.
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Old 07-03-2008   #16 (permalink)
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It looks simple...

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Old 07-03-2008   #17 (permalink)
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I bet this game would be fun but you should add more spawns to create a bit more flexability and you could make more gametypes instead of just 1v1 slayer. oddball? territories etc?


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Old 07-03-2008   #18 (permalink)
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i think its awsome there are not that many 1v1 maps that arent made outside of foundry and this ones extremely small which is kinda nice. you wont have to go around lookin for the other person they are right in front of you. and you should not have a problem with spawn killing as long as you cant sword lunge from one end to the other. because if one person is at one end the other person should spawn at the spawn point across from you. 5/5 oh and you did a very nice job on the circle

EDIT: oh you should think about covering the outside edge with spawns and get a hude game goin with a lot of people that would be insane
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Old 07-03-2008   #19 (permalink)
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Originally Posted by bnasty574 View Post
this looks like one bumpy mother of fail.
The lines of a bridge dont effect your walking...

And this map will be awesome if you make a v2 with multiple spawn points all over the around the ring but have the STARTing points opposite.

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Old 07-03-2008   #20 (permalink)
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The lines of a bridge dont effect your walking...

And this map will be awesome if you make a v2 with multiple spawn points all over the around the ring but have the STARTing points opposite.
It's a good idea, but the idea is 'you kill the person, you win the round'. I could add a gametype for more people, I might just do that.
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