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View Poll Results: How do you rate this map?
Not so good 4 4.88%
Average 7 8.54%
Very good 18 21.95%
Outstanding 53 64.63%
Voters: 82. You may not vote on this poll

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Old 05-21-2008   #1 (permalink)
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Default Epicenter




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Defend the covenant ship against human attackers! Epicenter is a hugely tactical map, based around a central covenant ship. The defenders are trapped inside, and must defend the territories outside from the attackers. Both teams must use excellent team co-ordination and tactical play to become sucessful and capture the ship once and for all!



The attackers are using a range of firepower to capture the territory.






The defenders fight fire with fire.






The warthog is a very effective transport vehicle.






Turrets can prove very helpful for the defenders, but will make you vulnerable.






Use the walls as cover, and co-ordinate your team well to be successful.






Its a good tactic to spread your team out over many territories.






The defenders have 2 floors to rain death onto thier enemies.






The attackers will spawn at both sides of the map.






The defenders are equiped with a whole range of weapons. Be ready.






Flame grenades are very useful at deterring attackers






The floor of the interior






The roof of the interiour


Last edited by Matty; 05-22-2008 at 12:37 PM..
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Old 05-21-2008   #2 (permalink)
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Smells like ultimate mini-game win-ness.

Once again, you are a machine.

----------------------------------------------------

Positive:
- Its actually really fun to be both the attackers AND the defenders, which is always a good thing. I've found that one or the other can get stale in some gametypes.
- Your forging skills take a jump forward every time you post something.
- Weapon balance is excellent as always.
- Teamwork is actively encouraged and needed. So if you decide to go it alone you get punished.

Negative:
- Its nothing major, but when you're inside the sphere i found it slightly irritating shooting out when there was a few people inside trying to shoot out the same slit (if you know what i mean) ... but its a mini-game, so its not mega important.
- Having to jump at the grav lift to get to the second level annoyed me (but thats just cause i suck at halo, so its no biggie either).


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Last edited by TexturedSun; 05-22-2008 at 01:30 PM.. Reason: 1337ness
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Old 05-21-2008   #3 (permalink)
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This map was fun to test. Definitely one of the best minigames in awhile. Veeeeeeeeeeeeeeeryyyyyyy original.


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Old 05-21-2008   #4 (permalink)
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Looks great, I'll download... now I just need people to play it with.


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Old 05-21-2008   #5 (permalink)
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looks great Q'ed





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Old 05-21-2008   #6 (permalink)
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looks nice i like the way you have done the main structure and built it around it, i like how you can shoot and even throw grenades out and around while staying inside. I will have to check this out and get back to you with my improvments, i am sure i will find atleast one thing to improve :)


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Old 05-21-2008   #7 (permalink)
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wow this is great i love the interlocking and how it can play out really well


click on it ^ its a link

Last edited by Matty; 05-21-2008 at 08:33 AM..
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Old 05-21-2008   #8 (permalink)
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Matty+Forge+British+Originality= Great 5/5 mini-game.



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Old 05-21-2008   #9 (permalink)
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finally, a featureable mini-game!
matty, you are constantly improving in all aspects of forge, aesthetics, creativity, precision and of course playability. this map is epic, in every sense of the word (except epic poem) and i can only hope to be as good as you.

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Old 05-21-2008   #10 (permalink)
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hm, not sure. Looks superbly made. ANd as if it could also fit in with the aesthetic maps.
I'll dl and have a try.


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